Struct ggrs::GameStateCell [−][src]
pub struct GameStateCell(_);
Expand description
An Arc<Mutex<GameState>>
that you can save()
/load()
a GameState
to/from. These will be handed to the user as part of a GGRSRequest
.
Implementations
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for GameStateCell
impl Send for GameStateCell
impl Sync for GameStateCell
impl Unpin for GameStateCell
impl !UnwindSafe for GameStateCell
Blanket Implementations
Mutably borrows from an owned value. Read more
pub fn vzip(self) -> V