Enum ggez::graphics::Transform

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pub enum Transform {
    Values {
        dest: Point2<f32>,
        rotation: f32,
        scale: Vector2<f32>,
        offset: Point2<f32>,
    },
    Matrix(ColumnMatrix4<f32>),
}
Expand description

A struct that represents where to put a drawable object.

This can either be a set of individual components, or a single Matrix4 transform.

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Values

Fields

§dest: Point2<f32>

The position to draw the graphic expressed as a Point2.

§rotation: f32

The orientation of the graphic in radians.

§scale: Vector2<f32>

The x/y scale factors expressed as a Vector2.

§offset: Point2<f32>

An offset, which is applied before scaling and rotation happen.

For most objects this works as a relative offset (meaning [0.5,0.5] is an offset which centers the object on the destination). These objects are:

  • Image, Canvas, Text and the sprites inside an InstanceArray (as long as you’re not making an instanced mesh-draw)

Transform made of individual values

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Matrix(ColumnMatrix4<f32>)

Transform made of an arbitrary matrix.

It should represent the final model matrix of the given drawable. This is useful for situations where, for example, you build your own hierarchy system, where you calculate matrices of each hierarchy item and store a calculated world-space model matrix of an item. This lets you implement transform stacks, skeletal animations, etc.

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impl Transform

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pub fn to_matrix(self) -> Self

Crunches the transform down to a single matrix, if it’s not one already.

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pub fn to_bare_matrix(self) -> ColumnMatrix4<f32>

Same as to_matrix() but just returns a bare mint matrix.

Trait Implementations§

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impl Clone for Transform

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fn clone(&self) -> Transform

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Transform

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Transform

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq<Transform> for Transform

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fn eq(&self, other: &Transform) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Transform

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impl StructuralPartialEq for Transform

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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impl<T> Has<T> for T

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fn retrieve(&self) -> &T

Method to retrieve the context type.
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impl<T> HasMut<T> for T

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fn retrieve_mut(&mut self) -> &mut T

Method to retrieve the context type as mutable.
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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<F, T> IntoSample<T> for Fwhere T: FromSample<F>,

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fn into_sample(self) -> T

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impl<T> Pointable for T

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const ALIGN: usize = mem::align_of::<T>()

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> ToSample<U> for Twhere U: FromSample<T>,

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fn to_sample_(self) -> U

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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

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fn vzip(self) -> V

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impl<S, T> Duplex<S> for Twhere T: FromSample<S> + ToSample<S>,