Struct ggez::graphics::pipe::Init[]

pub struct Init<'a> {
    pub vbuf: <VertexBuffer<Vertex> as DataLink<'a>>::Init,
    pub tex: <TextureSampler<[f32; 4]> as DataLink<'a>>::Init,
    pub globals: <ConstantBuffer<Globals> as DataLink<'a>>::Init,
    pub rect_instance_properties: <InstanceBuffer<InstanceProperties> as DataLink<'a>>::Init,
    pub out: <RawRenderTarget as DataLink<'a>>::Init,
}

Fields

Trait Implementations

impl<'a> Clone for Init<'a>

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl<'a> Debug for Init<'a>

Formats the value using the given formatter. Read more

impl<'a> PartialEq for Init<'a>

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl<'a> PipelineInit for Init<'a>

The associated "meta" struct.

Attempt to map a PSO descriptor to a give shader program, represented by ProgramInfo. Returns an instance of the "meta" struct upon successful mapping. Read more

Auto Trait Implementations

impl<'a> Send for Init<'a>

impl<'a> Sync for Init<'a>