Struct ggez::graphics::Globals [−]
Internal structure containing global shader state.
Fields
mvp_matrix: [[f32; 4]; 4]
Trait Implementations
impl Clone for Globals
impl Clone for Globals
fn clone(&self) -> Globals
fn clone(&self) -> Globals
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Copy for Globals
impl Copy for Globals
impl Debug for Globals
impl Debug for Globals
impl PartialEq for Globals
impl PartialEq for Globals
fn eq(&self, other: &Globals) -> bool
fn eq(&self, other: &Globals) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Globals) -> bool
fn ne(&self, other: &Globals) -> bool
This method tests for !=
.
impl Pod for Globals
impl Pod for Globals
impl Structure<ConstFormat> for Globals
impl Structure<ConstFormat> for Globals