Struct gfx_device_gl::PlatformName
[−]
[src]
pub struct PlatformName { pub vendor: &'static str, pub renderer: &'static str, }
A unique platform identifier that does not change between releases
Fields
vendor: &'static str
The company responsible for the OpenGL implementation
renderer: &'static str
The name of the renderer
Trait Implementations
impl Debug for PlatformName
[src]
impl PartialEq for PlatformName
[src]
fn eq(&self, __arg_0: &PlatformName) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &PlatformName) -> bool
This method tests for !=
.
impl Eq for PlatformName
[src]
impl Clone for PlatformName
[src]
fn clone(&self) -> PlatformName
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more