pub struct GeometryShader<R: Resources>(/* private fields */);
Implementations§
Trait Implementations§
Source§impl<R: Clone + Resources> Clone for GeometryShader<R>
impl<R: Clone + Resources> Clone for GeometryShader<R>
Source§fn clone(&self) -> GeometryShader<R>
fn clone(&self) -> GeometryShader<R>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl<R: Eq + Resources> Eq for GeometryShader<R>
impl<R: Resources> StructuralPartialEq for GeometryShader<R>
Auto Trait Implementations§
impl<R> Freeze for GeometryShader<R>
impl<R> RefUnwindSafe for GeometryShader<R>
impl<R> Send for GeometryShader<R>
impl<R> Sync for GeometryShader<R>
impl<R> Unpin for GeometryShader<R>
impl<R> UnwindSafe for GeometryShader<R>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more