Enum gfx_core::shade::UniformValue
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pub enum UniformValue { I32(i32), F32(f32), I32Vector2([i32; 2]), I32Vector3([i32; 3]), I32Vector4([i32; 4]), F32Vector2([f32; 2]), F32Vector3([f32; 3]), F32Vector4([f32; 4]), F32Matrix2([[f32; 2]; 2]), F32Matrix3([[f32; 3]; 3]), F32Matrix4([[f32; 4]; 4]), }
A value that can be uploaded to the device as a uniform.
Variants
I32(i32)
F32(f32)
I32Vector2([i32; 2])
I32Vector3([i32; 3])
I32Vector4([i32; 4])
F32Vector2([f32; 2])
F32Vector3([f32; 3])
F32Vector4([f32; 4])
F32Matrix2([[f32; 2]; 2])
F32Matrix3([[f32; 3]; 3])
F32Matrix4([[f32; 4]; 4])
Trait Implementations
impl Clone for UniformValue
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fn clone(&self) -> UniformValue
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Copy for UniformValue
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impl PartialEq for UniformValue
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fn eq(&self, __arg_0: &UniformValue) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &UniformValue) -> bool
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This method tests for !=
.
impl PartialOrd for UniformValue
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fn partial_cmp(&self, __arg_0: &UniformValue) -> Option<Ordering>
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This method returns an ordering between self
and other
values if one exists. Read more
fn lt(&self, __arg_0: &UniformValue) -> bool
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This method tests less than (for self
and other
) and is used by the <
operator. Read more
fn le(&self, __arg_0: &UniformValue) -> bool
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This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
fn gt(&self, __arg_0: &UniformValue) -> bool
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This method tests greater than (for self
and other
) and is used by the >
operator. Read more
fn ge(&self, __arg_0: &UniformValue) -> bool
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This method tests greater than or equal to (for self
and other
) and is used by the >=
operator. Read more