Type Definition gfx_core::format::Vec2
[−]
[src]
type Vec2<T> = [T; 2];
Abstracted 2-element container for macro internal use
Trait Implementations
impl Formatted for Vec2<u8>
[src]
type Surface = R8_G8
Associated surface type.
type Channel = Uint
Associated channel type.
type View = Vec2<<Uint as ChannelTyped>::ShaderType>
Shader view type of this format.
fn get_format() -> Format
Return the run-time value of the type.
impl Formatted for Vec2<i8>
[src]
type Surface = R8_G8
Associated surface type.
type Channel = Int
Associated channel type.
type View = Vec2<<Int as ChannelTyped>::ShaderType>
Shader view type of this format.
fn get_format() -> Format
Return the run-time value of the type.
impl Formatted for Vec2<U8Norm>
[src]
type Surface = R8_G8
Associated surface type.
type Channel = Unorm
Associated channel type.
type View = Vec2<<Unorm as ChannelTyped>::ShaderType>
Shader view type of this format.
fn get_format() -> Format
Return the run-time value of the type.
impl Formatted for Vec2<I8Norm>
[src]
type Surface = R8_G8
Associated surface type.
type Channel = Inorm
Associated channel type.
type View = Vec2<<Inorm as ChannelTyped>::ShaderType>
Shader view type of this format.
fn get_format() -> Format
Return the run-time value of the type.
impl Formatted for Vec2<u16>
[src]
type Surface = R16_G16
Associated surface type.
type Channel = Uint
Associated channel type.
type View = Vec2<<Uint as ChannelTyped>::ShaderType>
Shader view type of this format.
fn get_format() -> Format
Return the run-time value of the type.
impl Formatted for Vec2<i16>
[src]
type Surface = R16_G16
Associated surface type.
type Channel = Int
Associated channel type.
type View = Vec2<<Int as ChannelTyped>::ShaderType>
Shader view type of this format.
fn get_format() -> Format
Return the run-time value of the type.
impl Formatted for Vec2<U16Norm>
[src]
type Surface = R16_G16
Associated surface type.
type Channel = Unorm
Associated channel type.
type View = Vec2<<Unorm as ChannelTyped>::ShaderType>
Shader view type of this format.
fn get_format() -> Format
Return the run-time value of the type.
impl Formatted for Vec2<I16Norm>
[src]
type Surface = R16_G16
Associated surface type.
type Channel = Inorm
Associated channel type.
type View = Vec2<<Inorm as ChannelTyped>::ShaderType>
Shader view type of this format.
fn get_format() -> Format
Return the run-time value of the type.
impl Formatted for Vec2<F16>
[src]
type Surface = R16_G16
Associated surface type.
type Channel = Float
Associated channel type.
type View = Vec2<<Float as ChannelTyped>::ShaderType>
Shader view type of this format.
fn get_format() -> Format
Return the run-time value of the type.
impl Formatted for Vec2<u32>
[src]
type Surface = R32_G32
Associated surface type.
type Channel = Uint
Associated channel type.
type View = Vec2<<Uint as ChannelTyped>::ShaderType>
Shader view type of this format.
fn get_format() -> Format
Return the run-time value of the type.
impl Formatted for Vec2<i32>
[src]
type Surface = R32_G32
Associated surface type.
type Channel = Int
Associated channel type.
type View = Vec2<<Int as ChannelTyped>::ShaderType>
Shader view type of this format.
fn get_format() -> Format
Return the run-time value of the type.
impl Formatted for Vec2<f32>
[src]
type Surface = R32_G32
Associated surface type.
type Channel = Float
Associated channel type.
type View = Vec2<<Float as ChannelTyped>::ShaderType>
Shader view type of this format.
fn get_format() -> Format
Return the run-time value of the type.