Struct gfx_app::Wrap
[−]
[src]
pub struct Wrap<R: Resources, C, A> { /* fields omitted */ }
Trait Implementations
impl<R, C, A> ApplicationBase<R, C> for Wrap<R, C, A> where
R: Resources,
C: CommandBuffer<R>,
A: Application<R>,
[src]
R: Resources,
C: CommandBuffer<R>,
A: Application<R>,
fn new<F>(
factory: &mut F,
backend: Backend,
window_targets: WindowTargets<R>
) -> Self where
F: Factory<R, CommandBuffer = C>,
factory: &mut F,
backend: Backend,
window_targets: WindowTargets<R>
) -> Self where
F: Factory<R, CommandBuffer = C>,
fn render<D>(&mut self, device: &mut D) where
D: Device<Resources = R, CommandBuffer = C>,
D: Device<Resources = R, CommandBuffer = C>,
fn get_exit_key() -> Option<VirtualKeyCode>
fn on(&mut self, event: Event)
fn on_resize<F>(&mut self, factory: &mut F, window_targets: WindowTargets<R>) where
F: Factory<R, CommandBuffer = C>,
F: Factory<R, CommandBuffer = C>,