Struct gfx::GeometryShader
source · pub struct GeometryShader<R>(_)
where
R: Resources;
Implementations§
Trait Implementations§
source§impl<R> Clone for GeometryShader<R>where
R: Clone + Resources,
impl<R> Clone for GeometryShader<R>where R: Clone + Resources,
source§fn clone(&self) -> GeometryShader<R>
fn clone(&self) -> GeometryShader<R>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<R> PartialEq<GeometryShader<R>> for GeometryShader<R>where
R: PartialEq<R> + Resources,
impl<R> PartialEq<GeometryShader<R>> for GeometryShader<R>where R: PartialEq<R> + Resources,
source§fn eq(&self, other: &GeometryShader<R>) -> bool
fn eq(&self, other: &GeometryShader<R>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.