Struct gfx::state::Color
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pub struct Color { pub mask: ColorMask, pub blend: Option<Blend>, }
The state of an active color render target
Fields
mask: ColorMask
Color mask to use.
blend: Option<Blend>
Optional blending.
Trait Implementations
impl Hash for Color
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fn hash<__H>(&self, __arg_0: &mut __H) where
__H: Hasher,
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__H: Hasher,
Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl Copy for Color
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impl Clone for Color
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fn clone(&self) -> Color
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl Eq for Color
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impl PartialEq<Color> for Color
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fn eq(&self, __arg_0: &Color) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Color) -> bool
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This method tests for !=
.
impl Debug for Color
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fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
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Formats the value using the given formatter.