Enum gfx::memory::Usage
[−]
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#[repr(u8)]pub enum Usage { Data, Dynamic, Upload, Download, }
How this memory will be used.
Variants
Data
Full speed GPU access. Optimal for render targets and resourced memory.
Dynamic
CPU to GPU data flow with update commands. Used for dynamic buffer data, typically constant buffers.
Upload
CPU to GPU data flow with mapping. Used for staging for upload to GPU.
Download
GPU to CPU data flow with mapping. Used for staging for download from GPU.
Trait Implementations
impl PartialOrd<Usage> for Usage
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fn partial_cmp(&self, __arg_0: &Usage) -> Option<Ordering>
impl Copy for Usage
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impl Ord for Usage
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impl PartialEq<Usage> for Usage
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fn eq(&self, __arg_0: &Usage) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0
This method tests for !=
.
impl Eq for Usage
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impl Hash for Usage
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fn hash<__H>(&self, __arg_0: &mut __H) where
__H: Hasher,
__H: Hasher,
Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl Debug for Usage
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fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter.
impl Clone for Usage
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fn clone(&self) -> Usage
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more