Struct gfx::state::Stencil
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pub struct Stencil { pub front: StencilSide, pub back: StencilSide, }
Complete stencil state, specifying how to handle the front and back side of a face.
Fields
front: StencilSide
back: StencilSide
Methods
impl Stencil
fn new(fun: Comparison,
mask: u8,
ops: (StencilOp, StencilOp, StencilOp))
-> Stencil
mask: u8,
ops: (StencilOp, StencilOp, StencilOp))
-> Stencil
Create a new stencil state with a given function.
Trait Implementations
impl PartialEq<Stencil> for Stencil
fn eq(&self, __arg_0: &Stencil) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Stencil) -> bool
This method tests for !=
.
impl Default for Stencil
impl Eq for Stencil
impl Ord for Stencil
impl Hash for Stencil
impl PartialOrd<Stencil> for Stencil
fn partial_cmp(&self, __arg_0: &Stencil) -> Option<Ordering>
fn lt(&self, __arg_0: &Stencil) -> bool
fn le(&self, __arg_0: &Stencil) -> bool
fn gt(&self, __arg_0: &Stencil) -> bool
fn ge(&self, __arg_0: &Stencil) -> bool
impl Copy for Stencil
impl Clone for Stencil
fn clone(&self) -> Stencil
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more