Enum gfx::format::Uint
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pub enum Uint {}
Trait Implementations
impl Debug for Uint
fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter.
impl PartialOrd<Uint> for Uint
fn partial_cmp(&self, __arg_0: &Uint) -> Option<Ordering>
impl PartialEq<Uint> for Uint
fn eq(&self, __arg_0: &Uint) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0
This method tests for !=
.
impl TextureChannel for Uint
impl ChannelTyped for Uint
type ShaderType = u32
Shader-visible type that corresponds to this channel. For example, normalized integers are visible as floats. Read more
fn get_channel_type() -> ChannelType
Return the run-time value of the type.
impl Ord for Uint
impl Hash for Uint
impl RenderChannel for Uint
impl Eq for Uint
impl Copy for Uint
impl Clone for Uint
fn clone(&self) -> Uint
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more