pub struct Display<B: Backend> {
pub handle: B::Display,
pub info: DisplayInfo,
pub modes: Vec<DisplayMode<B>>,
}
Expand description
Representation of a display
Fields
handle: B::Display
The display handle.
info: DisplayInfo
General informations about this display.
modes: Vec<DisplayMode<B>>
Builtin display modes
Trait Implementations
Auto Trait Implementations
impl<B> RefUnwindSafe for Display<B> where
<B as Backend>::Display: RefUnwindSafe,
<B as Backend>::DisplayMode: RefUnwindSafe,
impl<B> Send for Display<B>
impl<B> Sync for Display<B>
impl<B> Unpin for Display<B> where
<B as Backend>::Display: Unpin,
<B as Backend>::DisplayMode: Unpin,
impl<B> UnwindSafe for Display<B> where
<B as Backend>::Display: UnwindSafe,
<B as Backend>::DisplayMode: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more