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GameEvent

Enum GameEvent 

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pub enum GameEvent {
    Asked {
        asker: usize,
        target: usize,
        rank: String,
    },
    Gave {
        from: usize,
        to: usize,
        rank: String,
        count: usize,
    },
    GoFish {
        player: usize,
    },
    Drew {
        player: usize,
        matched: bool,
    },
    Book {
        player: usize,
        rank: String,
    },
    GameOver {
        winner: Option<usize>,
    },
}
Expand description

An event emitted by the game engine as a result of a player action.

Game::act returns the most recently emitted event for that action. Observers can use a sequence of events to reconstruct the full game history; the history feature enables structured turn-by-turn recording.

§Examples

use gfcore::prelude::{Game, GameEvent, GameVariant, Player, PlayerAction};
use cardpack::prelude::{DeckedBase, Standard52};

// Build a minimal game; the exact events depend on the shuffled deck.
let players = vec![Player::new("Alice"), Player::new("Bob")];
let mut game = Game::new(GameVariant::Standard, players).unwrap();
// The game starts in WaitingForAsk — we can inspect state safely.
let state = game.state().unwrap();
assert!(state.last_event.is_none());

Variants§

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Asked

The current player asked another player for cards of a rank.

Note: Game::act returns the final event for each action (either GameEvent::GoFish or GameEvent::Gave), so this variant does not appear in the return value of act(). It is present for constructing crate::history::TurnRecords manually or via future event-log APIs.

Fields

§asker: usize

Index of the asking player.

§target: usize

Index of the player being asked.

§rank: String

String representation of the rank’s index character.

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Gave

The target player gave cards to the asker.

Fields

§from: usize

Index of the player giving the cards.

§to: usize

Index of the player receiving the cards.

§rank: String

String representation of the rank’s index character.

§count: usize

Number of cards transferred.

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GoFish

The current player was told to “Go Fish” (target had no matching cards).

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§player: usize

Index of the player who must draw.

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Drew

The current player drew a card from the draw pile.

Fields

§player: usize

Index of the player who drew.

§matched: bool

true if the drawn card matches the rank the player asked for.

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Book

A player completed a book.

Fields

§player: usize

Index of the player who completed the book.

§rank: String

String representation of the rank’s index character.

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GameOver

The game has ended.

Fields

§winner: Option<usize>

Index of the winning player, or None if tied.

Trait Implementations§

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impl Clone for GameEvent

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fn clone(&self) -> GameEvent

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GameEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for GameEvent

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for GameEvent

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fn eq(&self, other: &GameEvent) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for GameEvent

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for GameEvent

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AnyEq for T
where T: Any + PartialEq,

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fn equals(&self, other: &(dyn Any + 'static)) -> bool

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fn as_any(&self) -> &(dyn Any + 'static)

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

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fn clone_into(&self, target: &mut T)

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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fn vzip(self) -> V

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where T: for<'de> Deserialize<'de>,