pub struct Geometry(pub Vec<Range>);
Expand description
A geometry consists of a list of triangles.
The triangles are stored separately,
in a triangle list u32
index buffer.
Tuple Fields§
§0: Vec<Range>
Implementations§
Auto Trait Implementations§
impl Freeze for Geometry
impl RefUnwindSafe for Geometry
impl Send for Geometry
impl Sync for Geometry
impl Unpin for Geometry
impl UnwindSafe for Geometry
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more