[][src]Trait geomath::prelude::Reset

pub trait Reset<T> {
    fn reset0(&mut self) -> &mut Self;
fn reset1(&mut self) -> &mut Self;
fn reset(&mut self, val: &T) -> &mut Self; }

Fill an object with a value

Required methods

fn reset0(&mut self) -> &mut Self

Fills an object with zeros

fn reset1(&mut self) -> &mut Self

Fills a object with ones

fn reset(&mut self, val: &T) -> &mut Self

Fills a object with a given value

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Implementors

impl Reset<Matrix2> for Matrix2[src]

impl Reset<Matrix3> for Matrix3[src]

impl Reset<Matrix4> for Matrix4[src]

impl Reset<Vector2> for Vector2[src]

impl Reset<Vector3> for Vector3[src]

impl Reset<Vector4> for Vector4[src]

impl Reset<Vector6> for Vector6[src]

impl<T> Reset<Point<T>> for Point<T> where
    T: Reset<T> + Copy + Clone + AddAssign<T> + SubAssign<T>, 
[src]

impl<T> Reset<T> for Trajectory<T> where
    T: Reset<T> + Copy + Clone
[src]

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