pub struct SurfacePatch<S: Surface> {
pub surface: S,
pub parameter_range: ((Float, Float), (Float, Float)),
pub parameter_division: (usize, usize),
}
Expand description
A piece of surface with natural boundaries defined by parameter ranges.
Fields§
§surface: S
§parameter_range: ((Float, Float), (Float, Float))
(u_range, v_range)
parameter_division: (usize, usize)
(u_division, v_division)
Implementations§
Source§impl<S: Surface> SurfacePatch<S>
impl<S: Surface> SurfacePatch<S>
Sourcepub fn get_points(&self) -> Grid<Point3>
pub fn get_points(&self) -> Grid<Point3>
Get sample points on the surface patch
Trait Implementations§
Source§impl<S: Surface> Face for SurfacePatch<S>
impl<S: Surface> Face for SurfacePatch<S>
fn get_triangle_mesh(&self) -> TriangleMesh
Auto Trait Implementations§
impl<S> Freeze for SurfacePatch<S>where
S: Freeze,
impl<S> RefUnwindSafe for SurfacePatch<S>where
S: RefUnwindSafe,
impl<S> Send for SurfacePatch<S>where
S: Send,
impl<S> Sync for SurfacePatch<S>where
S: Sync,
impl<S> Unpin for SurfacePatch<S>where
S: Unpin,
impl<S> UnwindSafe for SurfacePatch<S>where
S: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
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can
then be further downcast
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where ConcreteType
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.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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