pub struct GraphPath4D {
pub node_ids: Vec<u64>,
pub total_cost: f32,
pub heuristic_cost: f32,
pub actual_cost: f32,
}Fields§
§node_ids: Vec<u64>§total_cost: f32§heuristic_cost: f32§actual_cost: f32Trait Implementations§
Source§impl Clone for GraphPath4D
impl Clone for GraphPath4D
Source§fn clone(&self) -> GraphPath4D
fn clone(&self) -> GraphPath4D
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GraphPath4D
impl Debug for GraphPath4D
Source§impl PartialEq for GraphPath4D
impl PartialEq for GraphPath4D
Source§fn eq(&self, other: &GraphPath4D) -> bool
fn eq(&self, other: &GraphPath4D) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for GraphPath4D
Auto Trait Implementations§
impl Freeze for GraphPath4D
impl RefUnwindSafe for GraphPath4D
impl Send for GraphPath4D
impl Sync for GraphPath4D
impl Unpin for GraphPath4D
impl UnsafeUnpin for GraphPath4D
impl UnwindSafe for GraphPath4D
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more