Struct geo::MultiPolygon
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pub struct MultiPolygon<T>(pub Vec<Polygon<T>>)
where
T: Float;
A collection of Polygon
s.
Can be created from a Vec
of Polygon
s, or collect
ed from an Iterator which yields Polygon
s.
Iterating over this objects, yields the component Polygons.
Trait Implementations
impl<T: PartialEq> PartialEq for MultiPolygon<T> where
T: Float,
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T: Float,
fn eq(&self, __arg_0: &MultiPolygon<T>) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &MultiPolygon<T>) -> bool
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This method tests for !=
.
impl<T: Clone> Clone for MultiPolygon<T> where
T: Float,
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T: Float,
fn clone(&self) -> MultiPolygon<T>
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl<T: Debug> Debug for MultiPolygon<T> where
T: Float,
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T: Float,
impl<T: Float, IP: Into<Polygon<T>>> From<IP> for MultiPolygon<T>
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impl<T: Float, IP: Into<Polygon<T>>> FromIterator<IP> for MultiPolygon<T>
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fn from_iter<I: IntoIterator<Item = IP>>(iter: I) -> Self
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Creates a value from an iterator. Read more
impl<T: Float> IntoIterator for MultiPolygon<T>
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type Item = Polygon<T>
The type of the elements being iterated over.
type IntoIter = IntoIter<Polygon<T>>
Which kind of iterator are we turning this into?
fn into_iter(self) -> Self::IntoIter
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Creates an iterator from a value. Read more
impl<T> Centroid<T> for MultiPolygon<T> where
T: Float + FromPrimitive,
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T: Float + FromPrimitive,
impl<T> Contains<Point<T>> for MultiPolygon<T> where
T: Float,
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T: Float,
fn contains(&self, p: &Point<T>) -> bool
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Checks if the geometry A is completely inside the B geometry. Read more
impl<T> Area<T> for MultiPolygon<T> where
T: Float,
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T: Float,
fn area(&self) -> T
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Area of polygon. See: https://en.wikipedia.org/wiki/Polygon Read more
impl<T> Distance<T, Point<T>> for MultiPolygon<T> where
T: Float,
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T: Float,
impl<T> BoundingBox<T> for MultiPolygon<T> where
T: Float,
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T: Float,
impl<T> Simplify<T> for MultiPolygon<T> where
T: Float,
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T: Float,
fn simplify(&self, epsilon: &T) -> MultiPolygon<T>
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Returns the simplified representation of a geometry, using the Ramer–Douglas–Peucker algorithm Read more
impl<T> SimplifyVW<T> for MultiPolygon<T> where
T: Float,
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T: Float,
fn simplifyvw(&self, epsilon: &T) -> MultiPolygon<T>
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Returns the simplified representation of a geometry, using the Visvalingam-Whyatt algorithm Read more
impl<T> ConvexHull<T> for MultiPolygon<T> where
T: Float,
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T: Float,
fn convex_hull(&self) -> Polygon<T>
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Returns the convex hull of a Polygon. The hull is always oriented counter-clockwise. Read more
impl<T> Orient<T> for MultiPolygon<T> where
T: Float,
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T: Float,
fn orient(&self, direction: Direction) -> MultiPolygon<T>
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Orients a Polygon's exterior and interior rings according to convention Read more
impl<T> ExtremeIndices<T> for MultiPolygon<T> where
T: Float + Signed,
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T: Float + Signed,
fn extreme_indices(&self) -> Result<Extremes, ()>
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Find the extreme x
and y
indices of a convex Polygon Read more
impl<T> RotatePoint<T> for MultiPolygon<T> where
T: Float + FromPrimitive,
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T: Float + FromPrimitive,
fn rotate_around_point(&self, angle: T, point: &Point<T>) -> Self
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Rotate the contained Polygons about a given point by the given number of degrees
impl<T> Rotate<T> for MultiPolygon<T> where
T: Float + FromPrimitive,
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T: Float + FromPrimitive,
fn rotate(&self, angle: T) -> Self
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Rotate the contained Polygons about their centroids by the given number of degrees