Struct geo::LineString
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pub struct LineString<T>(pub Vec<Point<T>>) where T: Float;
Trait Implementations
impl<T: PartialEq> PartialEq for LineString<T> where T: Float
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fn eq(&self, __arg_0: &LineString<T>) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &LineString<T>) -> bool
This method tests for !=
.
impl<T: Clone> Clone for LineString<T> where T: Float
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fn clone(&self) -> LineString<T>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl<T: Debug> Debug for LineString<T> where T: Float
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impl<T> Centroid<T> for LineString<T> where T: Float
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fn centroid(&self) -> Option<Point<T>>
The Centroid of a LineString is the mean of the middle of the segment weighted by the length of the segments.
impl<T> Contains<Point<T>> for LineString<T> where T: Float
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fn contains(&self, p: &Point<T>) -> bool
Checks if the geometry A is completely inside the B geometry. Read more
impl<T> Intersects<LineString<T>> for LineString<T> where T: Float
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fn intersects(&self, linestring: &LineString<T>) -> bool
Checks if the geometry A intersects the geometry B. Read more
impl<T> Length<T> for LineString<T> where T: Float
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impl<T> BoundingBox<T> for LineString<T> where T: Float
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impl<T> Simplify<T> for LineString<T> where T: Float
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fn simplify(&self, epsilon: &T) -> LineString<T>
Returns the simplified representation of a LineString, using the Ramer–Douglas–Peucker algorithm Read more
impl<T> SimplifyVW<T> for LineString<T> where T: Float
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fn simplifyvw(&self, epsilon: &T) -> LineString<T>
Returns the simplified representation of a LineString, using the Visvalingam-Whyatt algorithm Read more
impl<T> ConvexHull<T> for LineString<T> where T: Float
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fn convex_hull(&self) -> Polygon<T>
Returns the convex hull of a Polygon Read more