pub struct NoContentNode {
pub display: MaybeUnset<bool>,
}
Expand description
Node that has no contents. Designed to use in hierarchy node to only show the children.
Fields§
§display: MaybeUnset<bool>
Whether to display the node
Trait Implementations§
Source§impl Debug for NoContentNode
impl Debug for NoContentNode
Source§impl Dummy for NoContentNode
impl Dummy for NoContentNode
Source§impl Node for NoContentNode
impl Node for NoContentNode
Source§fn set_display(&mut self, display: bool)
fn set_display(&mut self, display: bool)
Set the general display flag that decides whether this node and its children should be displayed.
Source§fn get_display(&self) -> bool
fn get_display(&self) -> bool
Get whether this node should be displayed.
Source§fn build_unboxed(self, compiler: &mut Build)where
Self: Sized,
fn build_unboxed(self, compiler: &mut Build)where
Self: Sized,
Build this node, with an unboxed
self
type.Auto Trait Implementations§
impl Freeze for NoContentNode
impl RefUnwindSafe for NoContentNode
impl Send for NoContentNode
impl Sync for NoContentNode
impl Unpin for NoContentNode
impl UnwindSafe for NoContentNode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Convert for T
impl<T> Convert for T
Source§fn convert<U>(self, context: &CompileContext) -> Expr<U>where
U: ConvertFrom<T>,
fn convert<U>(self, context: &CompileContext) -> Expr<U>where
U: ConvertFrom<T>,
Convert
self
into a specific type. Read moreSource§fn can_convert<U>(&self) -> boolwhere
U: ConvertFrom<T>,
fn can_convert<U>(&self) -> boolwhere
U: ConvertFrom<T>,
Check if
self
can be converted into a specific type. Read more