AgentValue

Struct AgentValue 

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pub struct AgentValue {
    pub name: String,
    pub system_prompt: String,
    pub user_prompt: Option<String>,
    pub tools: Vec<String>,
    pub max_steps: Option<u32>,
    pub model: Option<String>,
    pub output_schema: Option<OutputSchema>,
    pub output_retries: u32,
    pub output_instructions: Option<String>,
    pub retry_prompt: Option<String>,
}
Expand description

Represents a defined agent at runtime

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§name: String

Name of the agent

§system_prompt: String

System prompt for the agent

§user_prompt: Option<String>

User prompt for the agent (optional)

§tools: Vec<String>

Tools available to this agent

§max_steps: Option<u32>

Maximum steps before stopping (None = default 10)

§model: Option<String>

Model to use (None = default)

§output_schema: Option<OutputSchema>

Output schema for structured responses

§output_retries: u32

Number of retries for output validation

§output_instructions: Option<String>

Custom instructions for schema output (None = default)

§retry_prompt: Option<String>

Custom prompt for validation retries (None = default)

Implementations§

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impl AgentValue

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pub fn new(name: impl Into<String>, system_prompt: impl Into<String>) -> Self

Create a new agent value

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pub fn with_tools(self, tools: Vec<String>) -> Self

Add tools to the agent

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pub fn with_max_steps(self, steps: u32) -> Self

Set max steps

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pub fn with_model(self, model: impl Into<String>) -> Self

Set model

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pub fn with_output_schema(self, schema: OutputSchema) -> Self

Set output schema

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pub fn with_output_retries(self, retries: u32) -> Self

Set output retries

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pub fn with_output_instructions(self, instructions: impl Into<String>) -> Self

Set custom output instructions

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pub fn with_retry_prompt(self, prompt: impl Into<String>) -> Self

Set custom retry prompt

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pub fn with_user_prompt(self, prompt: impl Into<String>) -> Self

Set user prompt

Trait Implementations§

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impl Clone for AgentValue

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fn clone(&self) -> AgentValue

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AgentValue

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for AgentValue

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for AgentValue

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fn eq(&self, other: &AgentValue) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for AgentValue

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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where T: Policy<B, E>, P: Policy<B, E>,

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where T: Policy<B, E>, P: Policy<B, E>,

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where T: Clone,

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type Owned = T

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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fn try_to_string(&self) -> Result<String, TryReserveError>

ToString::to_string, but without panic on OOM.

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type Error = Infallible

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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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