#[non_exhaustive]pub enum LocationCard {
DawnWinery,
FavoniusCathedral,
KnightsOfFavoniusLibrary,
JadeChamber,
LiyueHarborWharf,
WangshuInn,
}Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
Trait Implementations§
Source§impl Clone for LocationCard
impl Clone for LocationCard
Source§fn clone(&self) -> LocationCard
fn clone(&self) -> LocationCard
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for LocationCard
impl Debug for LocationCard
Source§impl From<LocationCard> for ActionCard
impl From<LocationCard> for ActionCard
Source§fn from(value: LocationCard) -> ActionCard
fn from(value: LocationCard) -> ActionCard
Converts to this type from the input type.
Source§impl From<LocationCard> for Card
impl From<LocationCard> for Card
Source§fn from(value: LocationCard) -> Card
fn from(value: LocationCard) -> Card
Converts to this type from the input type.
Source§impl From<LocationCard> for SupportCard
impl From<LocationCard> for SupportCard
Source§fn from(value: LocationCard) -> SupportCard
fn from(value: LocationCard) -> SupportCard
Converts to this type from the input type.
Source§impl Hash for LocationCard
impl Hash for LocationCard
Source§impl PartialEq for LocationCard
impl PartialEq for LocationCard
Source§impl PlayingCard for LocationCard
impl PlayingCard for LocationCard
Source§fn shop_price(&self) -> Option<u16>
fn shop_price(&self) -> Option<u16>
Returns the price for buying this card in Prince’s shop (in Lucky Coins) Read more
Source§fn location(&self) -> Option<LocationCard>
fn location(&self) -> Option<LocationCard>
Attempts to parse
self as
a
location
card. Returns None if this card is of another type/subtypeSource§fn equipment(&self) -> Option<EquipmentCard>
fn equipment(&self) -> Option<EquipmentCard>
Attempts to parse
self as
an
equipment
card. Returns None if this card is of another type/subtypeSource§fn event(&self) -> Option<EventCard>
fn event(&self) -> Option<EventCard>
Attempts to parse
self as
an
event
card. Returns None if this card is of another type/subtypeSource§fn support(&self) -> Option<SupportCard>
fn support(&self) -> Option<SupportCard>
Attempts to parse
self as
a
support
card. Returns None if this card is of another type/subtypeSource§fn artifact(&self) -> Option<ArtifactCard>
fn artifact(&self) -> Option<ArtifactCard>
Attempts to parse
self as
an
artifact
card. Returns None if this card is of another type/subtypeSource§fn talent(&self) -> Option<TalentCard>
fn talent(&self) -> Option<TalentCard>
Attempts to parse
self as
a
talent
card. Returns None if this card is of another type/subtypeSource§fn weapon(&self) -> Option<WeaponCard>
fn weapon(&self) -> Option<WeaponCard>
Attempts to parse
self as
a
weapon
card. Returns None if this card is of another type/subtypeSource§fn food(&self) -> Option<FoodCard>
fn food(&self) -> Option<FoodCard>
Attempts to parse
self as
a
food
card. Returns None if this card is of another type/subtypeSource§fn companion(&self) -> Option<CompanionCard>
fn companion(&self) -> Option<CompanionCard>
Attempts to parse
self as
a
companion
card. Returns None if this card is of another type/subtypeSource§fn item(&self) -> Option<ItemCard>
fn item(&self) -> Option<ItemCard>
Attempts to parse
self as
an
item
card. Returns None if this card is of another type/subtypeSource§fn resonance(&self) -> Option<ElementalResonanceCard>
fn resonance(&self) -> Option<ElementalResonanceCard>
Attempts to parse
self as
a
resonance
card. Returns None if this card is of another type/subtypeSource§fn normal_event(&self) -> Option<NormalEventCard>
fn normal_event(&self) -> Option<NormalEventCard>
Attempts to parse
self as a normal event card (non-food and non-resonance).
Returns None if this card is of another type/subtypeimpl Copy for LocationCard
impl Eq for LocationCard
impl StructuralPartialEq for LocationCard
Auto Trait Implementations§
impl Freeze for LocationCard
impl RefUnwindSafe for LocationCard
impl Send for LocationCard
impl Sync for LocationCard
impl Unpin for LocationCard
impl UnwindSafe for LocationCard
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more