pub struct GameVersion(/* private fields */);
Expand description
The game data version string. In practice, this does not really reflect the game version.
Implementations§
Trait Implementations§
Source§impl Clone for GameVersion
impl Clone for GameVersion
Source§fn clone(&self) -> GameVersion
fn clone(&self) -> GameVersion
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for GameVersion
impl Debug for GameVersion
Source§impl Default for GameVersion
impl Default for GameVersion
Source§impl Display for GameVersion
impl Display for GameVersion
Source§impl PartialEq for GameVersion
impl PartialEq for GameVersion
impl Copy for GameVersion
impl Eq for GameVersion
impl StructuralPartialEq for GameVersion
Auto Trait Implementations§
impl Freeze for GameVersion
impl RefUnwindSafe for GameVersion
impl Send for GameVersion
impl Sync for GameVersion
impl Unpin for GameVersion
impl UnwindSafe for GameVersion
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more