pub struct TerrainID(/* private fields */);
Expand description
An ID identifying a terrain.
Trait Implementations§
impl Copy for TerrainID
impl Eq for TerrainID
impl StructuralPartialEq for TerrainID
Auto Trait Implementations§
impl Freeze for TerrainID
impl RefUnwindSafe for TerrainID
impl Send for TerrainID
impl Sync for TerrainID
impl Unpin for TerrainID
impl UnwindSafe for TerrainID
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more