[][src]Struct genie_dat::SpriteID

pub struct SpriteID(_);

An ID identifying a sprite.

Trait Implementations

impl Clone for SpriteID[src]

impl Copy for SpriteID[src]

impl Debug for SpriteID[src]

impl Default for SpriteID[src]

impl Eq for SpriteID[src]

impl From<u16> for SpriteID[src]

impl PartialEq<SpriteID> for SpriteID[src]

impl StructuralEq for SpriteID[src]

impl StructuralPartialEq for SpriteID[src]

impl TryFrom<i16> for SpriteID[src]

type Error = TryFromIntError

The type returned in the event of a conversion error.

impl TryFrom<i32> for SpriteID[src]

type Error = TryFromIntError

The type returned in the event of a conversion error.

impl TryFrom<u32> for SpriteID[src]

type Error = TryFromIntError

The type returned in the event of a conversion error.

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.