pub struct SpriteID(/* private fields */);
Expand description
An ID identifying a sprite.
Trait Implementations§
impl Copy for SpriteID
impl Eq for SpriteID
impl StructuralPartialEq for SpriteID
Auto Trait Implementations§
impl Freeze for SpriteID
impl RefUnwindSafe for SpriteID
impl Send for SpriteID
impl Sync for SpriteID
impl Unpin for SpriteID
impl UnwindSafe for SpriteID
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more