pub struct Transformed2d<'a, F, T>{
pub inner: &'a T,
pub transform: mat3<F>,
}Expand description
A reference to a 2d object with additional transformation applied
Fields§
§inner: &'a TReference to the actual object
transform: mat3<F>Additional transformation
Implementations§
Source§impl<'a, F, T> Transformed2d<'a, F, T>
impl<'a, F, T> Transformed2d<'a, F, T>
Sourcepub fn new(inner: &'a T, transform: mat3<F>) -> Transformed2d<'a, F, T>
pub fn new(inner: &'a T, transform: mat3<F>) -> Transformed2d<'a, F, T>
Apply additional transformation to the given object
Trait Implementations§
Source§impl<'a, T> Draw2d for Transformed2d<'a, f32, T>
impl<'a, T> Draw2d for Transformed2d<'a, f32, T>
fn draw2d_transformed( &self, helper: &Helper, framebuffer: &mut Framebuffer<'_>, camera: &dyn AbstractCamera2d, transform: mat3<f32>, )
fn draw2d( &self, helper: &Helper, framebuffer: &mut Framebuffer<'_>, camera: &dyn AbstractCamera2d, )
Source§impl<'a, F, T> Transform2d<F> for Transformed2d<'a, F, T>
impl<'a, F, T> Transform2d<F> for Transformed2d<'a, F, T>
Source§fn bounding_quad(&self) -> Quad<F>
fn bounding_quad(&self) -> Quad<F>
Object’s bounding Quad
Source§fn apply_transform(&mut self, transform: mat3<F>)
fn apply_transform(&mut self, transform: mat3<F>)
Apply transformation matrix to this object
Auto Trait Implementations§
impl<'a, F, T> Freeze for Transformed2d<'a, F, T>
impl<'a, F, T> RefUnwindSafe for Transformed2d<'a, F, T>
impl<'a, F, T> Send for Transformed2d<'a, F, T>
impl<'a, F, T> Sync for Transformed2d<'a, F, T>
impl<'a, F, T> Unpin for Transformed2d<'a, F, T>
impl<'a, F, T> UnwindSafe for Transformed2d<'a, F, T>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<F, T> IntoSample<T> for Fwhere
T: FromSample<F>,
impl<F, T> IntoSample<T> for Fwhere
T: FromSample<F>,
fn into_sample(self) -> T
Source§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<T, U> ToSample<U> for Twhere
U: FromSample<T>,
impl<T, U> ToSample<U> for Twhere
U: FromSample<T>,
fn to_sample_(self) -> U
Source§impl<F, T> Transform2dExt<F> for T
impl<F, T> Transform2dExt<F> for T
Source§fn transform(self, transform: mat3<F>) -> Selfwhere
Self: Sized,
fn transform(self, transform: mat3<F>) -> Selfwhere
Self: Sized,
Apply transformation to the object, returning a modified value to allow chaining methods
Source§fn align_bounding_box(self, alignment: vec2<F>) -> Selfwhere
Self: Sized,
fn align_bounding_box(self, alignment: vec2<F>) -> Selfwhere
Self: Sized,
Align bounding box of this object, making its origin located at (0, 0) Read more
Source§fn rotate(self, angle: Angle<F>) -> Selfwhere
Self: Sized,
fn rotate(self, angle: Angle<F>) -> Selfwhere
Self: Sized,
Rotate object around (0, 0) by given angle
Source§fn scale(self, factor: vec2<F>) -> Selfwhere
Self: Sized,
fn scale(self, factor: vec2<F>) -> Selfwhere
Self: Sized,
Scale object around (0, 0) by given factor
Source§fn scale_uniform(self, factor: F) -> Selfwhere
Self: Sized,
fn scale_uniform(self, factor: F) -> Selfwhere
Self: Sized,
Scale object around (0, 0) by given factor uniformly along both axis
Source§fn transformed(&self) -> Transformed2d<'_, F, Self>
fn transformed(&self) -> Transformed2d<'_, F, Self>
Create a reference to this object with additional transformation applied