pub struct Library { /* private fields */ }Implementations§
Source§impl Library
impl Library
pub fn empty(ugli: &Ugli) -> Self
pub fn new( ugli: &Ugli, antialias: bool, prefix: Option<(String, String)>, ) -> Self
pub fn add(&mut self, file_name: &str, source: &str)
pub fn process( &self, shader_type: ShaderType, source: &str, ) -> Result<String, Error>
pub fn compile(&self, source: &str) -> Result<Program, Error>
Auto Trait Implementations§
impl !Send for Library
impl !Sync for Library
impl Freeze for Library
impl RefUnwindSafe for Library
impl Unpin for Library
impl UnsafeUnpin for Library
impl UnwindSafe for Library
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more