pub struct EmptyState;
Trait Implementations§
Source§impl ProgressScreen for EmptyState
impl ProgressScreen for EmptyState
fn update_progress(&mut self, progress: f64)
Source§impl State for EmptyState
impl State for EmptyState
fn draw(&mut self, framebuffer: &mut Framebuffer<'_>)
fn update(&mut self, delta_time: f64)
fn handle_event(&mut self, event: Event)
fn transition(&mut self) -> Option<Transition>
Auto Trait Implementations§
impl Freeze for EmptyState
impl RefUnwindSafe for EmptyState
impl Send for EmptyState
impl Sync for EmptyState
impl Unpin for EmptyState
impl UnwindSafe for EmptyState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more