pub struct DistanceMat { /* private fields */ }
Expand description

A representation of a f64 based distance matrix.

Implementations

Create a new distance mat based on exising distances.

Arguments
  • distances - The distances between all indexes 0..n. The matrix is assumed to be symmetrical and the distance between an object and itself (the diagonal) should be only 0.
Examples
use genetic_algorithm_tsp::distance_mat::DistanceMat;

let distance_matrix = DistanceMat::new(vec![vec![0.0,1.0,2.0], vec![1.0,0.0,3.0], vec![2.0,3.0,0.0]]);

Get the number of nodes in the distance matrix, e.g. one of its dimensions.

Examples
use genetic_algorithm_tsp::distance_mat::DistanceMat;

let distance_matrix = DistanceMat::new(vec![vec![0.0,1.0,2.0], vec![1.0,0.0,3.0], vec![2.0,3.0,0.0]]);
println!("{}", distance_matrix.n_units());

Given a sequence of nodes (in a Route-object) compute the distance for the round- trip between node 0..0

Arguments
  • route - The sequence of nodes that is visited and for which the round-trip-lenght should be computed.
Examples
use genetic_algorithm_tsp::distance_mat::DistanceMat;
use genetic_algorithm_tsp::route::Route;

let distance_matrix = DistanceMat::new(vec![vec![0.0,1.0,2.0], vec![1.0,0.0,3.0], vec![2.0,3.0,0.0]]);
println!("{}", distance_matrix.get_distance(&vec![1,0,2]));

Generate a random population suiting your distance mat.

Arguments
  • n_routes - How many routes should be generated?
Examples
use genetic_algorithm_tsp::distance_mat::DistanceMat;

let distance_matrix = DistanceMat::new(vec![vec![0.0,1.0,2.0], vec![1.0,0.0,3.0], vec![2.0,3.0,0.0]]);
println!("{}", distance_matrix.get_random_population(5));

Trait Implementations

Formats the value using the given formatter. Read more

Auto Trait Implementations

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Mutably borrows from an owned value. Read more

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The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.