Struct generic_api_client::websocket::ReconnectState
source · pub struct ReconnectState { /* private fields */ }
Expand description
A struct
to request the WebSocketConnection to perform a reconnect.
This struct
uses an Arc internally, so you can obtain multiple
ReconnectState
s for a single WebSocketConnection by cloning.
Implementations§
source§impl ReconnectState
impl ReconnectState
sourcepub fn is_reconnecting(&self) -> bool
pub fn is_reconnecting(&self) -> bool
Returns true
iff the WebSocketConnection is undergoing a reconnection process.
Examples found in repository?
src/websocket.rs (line 86)
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async fn feed_handler(
connection: Arc<ConnectionInner<impl WebSocketHandler>>,
mut message_rx: tokio_mpsc::UnboundedReceiver<FeederMessage>,
reconnect_manager: ReconnectState,
no_duplicate: bool,
sink: Arc<AsyncMutex<WebSocketSplitSink>>,
) {
let mut messages: HashMap<WebSocketMessage, isize> = HashMap::new();
while let Some(Some((id, message))) = message_rx.recv().await {
match message {
Ok(message) => {
if let Some(message) = WebSocketMessage::from_message(message) {
if reconnect_manager.is_reconnecting() {
// reconnecting
let id_sign: isize = if id {
1
} else {
-1
};
let entry = messages.entry(message.clone());
match entry {
Entry::Occupied(mut occupied) => {
if no_duplicate {
log::debug!("Skipping duplicate message.");
continue;
}
*occupied.get_mut() += id_sign;
if id_sign != occupied.get().signum() {
// same message which comes from different connections, so we assume it's a duplicate.
log::debug!("Skipping duplicate message.");
continue;
}
// comes from the same connection, which means the message was sent twice.
},
Entry::Vacant(vacant) => {
// new message
vacant.insert(id_sign);
}
}
} else {
messages.clear();
}
let messages = connection.handler.lock().handle_message(message);
for message in messages {
if let Err(error) = sink.lock().await.send(message.into_message()).await {
log::error!("Failed to send message due to an error: {}", error);
};
}
}
},
Err(error) => {
if reconnect_manager.request_reconnect() {
log::error!("Failed to receive message due to an error: {}, reconnecting", error);
}
},
}
}
connection.handler.lock().handle_close(false);
}
async fn reconnect<H: WebSocketHandler>(
interval: Duration,
cooldown: Duration,
connection: Arc<ConnectionInner<H>>,
sink: Arc<AsyncMutex<WebSocketSplitSink>>,
reconnect_manager: ReconnectState,
no_duplicate: bool,
wait: Duration,
) {
let mut cooldown = tokio::time::interval(cooldown);
cooldown.set_missed_tick_behavior(MissedTickBehavior::Delay);
loop {
let timer = if interval.is_zero() {
// never completes
tokio::time::sleep(Duration::MAX)
} else {
tokio::time::sleep(interval)
};
tokio::select! {
_ = reconnect_manager.inner.reconnect_notify.notified() => {},
_ = timer => {},
}
cooldown.tick().await;
reconnect_manager.inner.reconnecting.store(true, Ordering::SeqCst);
// reconnect_notify might have been notified while waiting the cooldown,
// so we consume any existing permits on reconnect_notify
reconnect_manager.inner.reconnect_notify.notify_one();
// this completes immediately because we just added a permit
reconnect_manager.inner.reconnect_notify.notified().await;
if no_duplicate {
tokio::time::sleep(wait).await;
}
// start a new connection
match WebSocketConnection::<H>::start_connection(Arc::clone(&connection)).await {
Ok(new_sink) => {
// replace the sink with the new one
let mut old_sink = mem::replace(&mut *sink.lock().await, new_sink);
if no_duplicate {
tokio::time::sleep(wait).await;
}
if let Err(error) = old_sink.close().await {
log::warn!("An error occurred while closing old connection during auto-refresh: {}", error);
}
connection.handler.lock().handle_close(true);
},
Err(error) => {
// try reconnecting again
log::error!("Failed to reconnect due to an error: {}, reconnecting", error);
reconnect_manager.inner.reconnect_notify.notify_one();
},
}
if no_duplicate {
tokio::time::sleep(wait).await;
}
reconnect_manager.inner.reconnecting.store(false, Ordering::SeqCst);
}
}
let sink = Self::start_connection(Arc::clone(&connection)).await?;
let sink = Arc::new(AsyncMutex::new(sink));
tokio::spawn(
feed_handler(
Arc::clone(&connection),
message_rx,
reconnect_manager.clone(),
config.ignore_duplicate_during_reconnection,
Arc::clone(&sink),
)
);
let task_reconnect = tokio::spawn(reconnect(
config.refresh_after,
config.connect_cooldown,
Arc::clone(&connection),
Arc::clone(&sink),
reconnect_manager.clone(),
config.ignore_duplicate_during_reconnection,
config.reconnection_wait,
));
Ok(Self {
task_reconnect,
sink,
inner: connection,
reconnect_state: reconnect_manager,
})
}
async fn start_connection(connection: Arc<ConnectionInner<impl WebSocketHandler>>) -> Result<WebSocketSplitSink, tungstenite::Error> {
let (websocket_stream, _) = tokio_tungstenite::connect_async(connection.url.clone()).await?;
let (mut sink, mut stream) = websocket_stream.split();
let messages = connection.handler.lock().handle_start();
for message in messages {
sink.send(message.into_message()).await?;
}
// fetch_not is unstable, so we xor it with true which gives the same result
let id = connection.connection_id.fetch_xor(true, Ordering::SeqCst);
// pass messages to task_feed_handler
tokio::spawn(async move {
while let Some(message) = stream.next().await {
if connection.message_tx.send(Some((id, message))).is_err() {
// task_feed_handler is dropped, which means there is no one to consume messages
break;
}
}
});
Ok(sink)
}
/// Sends a message to the connection.
pub async fn send_message(&mut self, message: WebSocketMessage) -> Result<(), tungstenite::Error> {
self.sink.lock().await.send(message.into_message()).await
}
/// Returns a [ReconnectState] for this connection.
///
/// See [ReconnectState] for more information.
pub fn reconnect_state(&self) -> ReconnectState {
self.reconnect_state.clone()
}
}
impl<H: WebSocketHandler> Drop for WebSocketConnection<H> {
fn drop(&mut self) {
self.task_reconnect.abort();
// sending None tells the feeder to close
self.inner.message_tx.send(None).ok();
}
}
/// A `struct` to request the [WebSocketConnection] to perform a reconnect.
///
/// This `struct` uses an [Arc] internally, so you can obtain multiple
/// `ReconnectState`s for a single [WebSocketConnection] by [cloning][Clone].
#[derive(Debug, Clone)]
pub struct ReconnectState {
inner: Arc<ReconnectMangerInner>,
}
#[derive(Debug)]
struct ReconnectMangerInner {
reconnect_notify: Notify,
reconnecting: AtomicBool,
}
impl ReconnectState {
fn new() -> Self {
Self {
inner: Arc::new(ReconnectMangerInner {
reconnect_notify: Notify::new(),
reconnecting: AtomicBool::new(false),
})
}
}
/// Returns `true` iff the [WebSocketConnection] is undergoing a reconnection process.
pub fn is_reconnecting(&self) -> bool {
self.inner.reconnecting.load(Ordering::SeqCst)
}
/// Request the [WebSocketConnection] to perform a reconnect.
///
/// Will return `false` if it is already in a reconnection process.
pub fn request_reconnect(&self) -> bool {
if self.is_reconnecting() {
false
} else {
self.inner.reconnect_notify.notify_one();
true
}
}
sourcepub fn request_reconnect(&self) -> bool
pub fn request_reconnect(&self) -> bool
Request the WebSocketConnection to perform a reconnect.
Will return false
if it is already in a reconnection process.
Examples found in repository?
src/websocket.rs (line 126)
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async fn feed_handler(
connection: Arc<ConnectionInner<impl WebSocketHandler>>,
mut message_rx: tokio_mpsc::UnboundedReceiver<FeederMessage>,
reconnect_manager: ReconnectState,
no_duplicate: bool,
sink: Arc<AsyncMutex<WebSocketSplitSink>>,
) {
let mut messages: HashMap<WebSocketMessage, isize> = HashMap::new();
while let Some(Some((id, message))) = message_rx.recv().await {
match message {
Ok(message) => {
if let Some(message) = WebSocketMessage::from_message(message) {
if reconnect_manager.is_reconnecting() {
// reconnecting
let id_sign: isize = if id {
1
} else {
-1
};
let entry = messages.entry(message.clone());
match entry {
Entry::Occupied(mut occupied) => {
if no_duplicate {
log::debug!("Skipping duplicate message.");
continue;
}
*occupied.get_mut() += id_sign;
if id_sign != occupied.get().signum() {
// same message which comes from different connections, so we assume it's a duplicate.
log::debug!("Skipping duplicate message.");
continue;
}
// comes from the same connection, which means the message was sent twice.
},
Entry::Vacant(vacant) => {
// new message
vacant.insert(id_sign);
}
}
} else {
messages.clear();
}
let messages = connection.handler.lock().handle_message(message);
for message in messages {
if let Err(error) = sink.lock().await.send(message.into_message()).await {
log::error!("Failed to send message due to an error: {}", error);
};
}
}
},
Err(error) => {
if reconnect_manager.request_reconnect() {
log::error!("Failed to receive message due to an error: {}, reconnecting", error);
}
},
}
}
connection.handler.lock().handle_close(false);
}
Trait Implementations§
source§impl Clone for ReconnectState
impl Clone for ReconnectState
source§fn clone(&self) -> ReconnectState
fn clone(&self) -> ReconnectState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more