pub struct UnifiedNode<Data: Debug> { /* private fields */ }
Available on crate feature unified only.
Expand description

A node that is not split into separate branch and leaf nodes.

This is the non-deque version, where children are represented as a linked list. In this version, a node’s previous sibling(s) and next sibling(s) are available, but nodes cannot be directly indexed, nor can children be detached, removed, or inserted by index.

[Data] represents the custom data associated with the the node.

See also

For the deque version, see UnifiedNodeDeque.

For a node that is split into separate branch and leaf nodes, see SplitNode.

Trait Implementations§

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impl<Data: Debug> BaseNode for UnifiedNode<Data>

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type Representation = UnifiedNodeRepresentation<Data>

The representation of the node after it is removed from the arena. Read more
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type Branch = UnifiedNode<Data>

The type used for branch nodes. Read more
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type Leaf = UnifiedNode<Data>

The type used for leaf nodes. Read more
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fn into_representation(self, arena: &mut Arena<Self>) -> Self::Representation

Converts this node into its representation. Read more
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impl<Data: Debug> BranchNode for UnifiedNode<Data>

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type ChildrenIter<'branch> = ChildrenLinked<'branch, UnifiedNode<Data>> where Self: 'branch

The iterator returned by children.
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fn first(&self) -> Option<Token<Self>>

Returns the token of this branch node’s first child. Read more
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fn last(&self) -> Option<Token<Self>>

Returns the token of this branch node’s last child. Read more
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fn children<'branch>( &'branch self, arena: &'branch Arena<Self> ) -> Self::ChildrenIter<'branch>

Returns an iterator over the tokens of this branch node’s children.
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fn is_empty(&self) -> bool

Returns whether this branch node has no children.
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fn detach_front( token: Self::Token, arena: &mut Arena<Self> ) -> Option<Token<Self>>

Detaches this branch node’s first child, returning its token. Read more
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fn detach_back( token: Self::Token, arena: &mut Arena<Self> ) -> Option<Token<Self>>

Detaches this branch node’s last child, returning its token. Read more
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fn pop_front( token: Self::Token, arena: &mut Arena<Self> ) -> Option<UnifiedNodeRepresentation<Data>>

Removes this branch node’s first child. Read more
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fn pop_back( token: Self::Token, arena: &mut Arena<Self> ) -> Option<UnifiedNodeRepresentation<Data>>

Removes this branch node’s last child. Read more
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fn push_front(token: Self::Token, arena: &mut Arena<Self>, new: Token<Self>)

Pushes the given new token’s node to the beginning of this branch node’s children. Read more
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fn push_back(token: Self::Token, arena: &mut Arena<Self>, new: Token<Self>)

Pushes the given new token’s node to the end of this branch node’s children. Read more
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fn descendants<'branch>( &'branch self, arena: &'branch Arena<Self::Base> ) -> Descendants<'branch, Self>
where Self: Sized, for<'base> &'base Self: TryFrom<&'base Self::Base>,

Returns an iterator over the tokens of this branch node’s descendants. Read more
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impl<Data: Debug + Debug> Debug for UnifiedNode<Data>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<Data: Debug> Hash for UnifiedNode<Data>

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<Data: Debug> LinkedNode for UnifiedNode<Data>

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fn prev(&self) -> Option<Token<Self>>

Returns the token of this node’s previous sibling. Read more
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fn next(&self) -> Option<Token<Self>>

Returns the token of this node’s next sibling. Read more
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fn preceding_siblings<'node>( &'node self, arena: &'node Arena<Self::Base> ) -> PrecedingSiblings<'node, Self>
where Self: Sized,

Returns an iterator over the tokens of this node’s preceding siblings. Read more
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fn following_siblings<'node>( &'node self, arena: &'node Arena<Self::Base> ) -> FollowingSiblings<'node, Self>
where Self: Sized,

Returns an iterator over the tokens of this node’s following siblings. Read more
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impl<Data: Debug> Node for UnifiedNode<Data>

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type Base = UnifiedNode<Data>

The ‘base node’ used in the arena. Read more
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type Token = Token<UnifiedNode<Data>>

The token associated with this type of node.
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type Data = Data

The custom data associated with this node.
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type DataRef<'data> = &'data Data where Self: 'data

A type acting as a reference to the node’s data. Read more
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type DataRefMut<'data> = &'data mut Data where Self: 'data

A type acting as a mutable reference to the node’s data. Read more
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fn new(arena: &mut Arena<Self::Base>, data: Self::Data) -> Self::Token

Creates a new node allocated in the given arena using the given data. Read more
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fn token(&self) -> Self::Token

Returns this node’s token.
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fn parent(&self) -> Option<Token<Self>>

Returns the token of this node’s parent. Read more
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fn data(&self) -> &Self::Data

Returns a reference to the data associated with this node.
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fn data_mut(&mut self) -> &mut Self::Data

Returns a mutable reference to the data associated with this node.
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fn ancestors<'node>( &'node self, arena: &'node Arena<Self::Base> ) -> Ancestors<'node, Self::Base>
where Self: Sized,

Returns an iterator over the tokens of this node’s ancestors. Read more
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fn root<'node>(&'node self, arena: &'node Arena<Self::Base>) -> RootToken<Self>
where Self: Sized,

Returns this node’s root node. Read more
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impl<Data: Debug> PartialEq for UnifiedNode<Data>

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fn eq(&self, other: &Self) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<Data: Debug> Eq for UnifiedNode<Data>

Auto Trait Implementations§

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impl<Data> RefUnwindSafe for UnifiedNode<Data>
where Data: RefUnwindSafe,

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impl<Data> Send for UnifiedNode<Data>
where Data: Send,

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impl<Data> Sync for UnifiedNode<Data>
where Data: Sync,

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impl<Data> Unpin for UnifiedNode<Data>
where Data: Unpin,

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impl<Data> UnwindSafe for UnifiedNode<Data>
where Data: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.