Struct Polygon

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pub struct Polygon {
    pub vertices: Vec<Vec2D>,
    pub fill_char: ColChar,
}
Expand description

A polygon primitive which implements CanDraw, and so can be drawn to Canvases

It uses triangulation to draw the polygon

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§vertices: Vec<Vec2D>

The vertices that make up the Polygon

§fill_char: ColChar

The ColChar used to fill the Polygon

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impl Polygon

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pub fn new(vertices: &[Vec2D], fill_char: ColChar) -> Self

Create a new Polygon

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impl CanDraw for Polygon

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fn draw_to(&self, canvas: &mut impl Canvas)

Draw the element to a struct that implements CanDraw

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