pub struct VisibilityToggle<E: ViewElement> {
    pub element: E,
    pub visible: bool,
}
Expand description

VisibilityToggle is a container for a ViewElement with a property visible. When blit to the view the contained element will only appear if visible is true

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§element: E

The element held by the VisibilityToggle. Must implement ViewElement

§visible: bool

Whether the element is visible

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impl<E: ViewElement> VisibilityToggle<E>

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pub const fn new(element: E) -> Self

Creates a new VisibilityToggle with the visibility set to true

Trait Implementations§

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impl<E: Clone + ViewElement> Clone for VisibilityToggle<E>

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fn clone(&self) -> VisibilityToggle<E>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<E: Debug + ViewElement> Debug for VisibilityToggle<E>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: ViewElement> ViewElement for VisibilityToggle<T>

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fn active_pixels(&self) -> Vec<Pixel>

Return a vector of the element’s Pixels - A ColChar. If your whole object is a solid colour, consider using utils::points_to_pixels() which will add the same ColChar to every point and can then be used as this function’s output
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fn active_points(&self) -> Vec<Vec2D>

Return the positions the ViewElement occupies, essentially active_pixels() without the ColChars. This has a default setting that extracts the Vec2Ds from active_pixels but you can set it to something else to make it faster

Auto Trait Implementations§

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impl<E> RefUnwindSafe for VisibilityToggle<E>
where E: RefUnwindSafe,

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impl<E> Send for VisibilityToggle<E>
where E: Send,

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impl<E> Sync for VisibilityToggle<E>
where E: Sync,

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impl<E> Unpin for VisibilityToggle<E>
where E: Unpin,

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impl<E> UnwindSafe for VisibilityToggle<E>
where E: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.