Expand description

This module holds the structs related to display of ASCII characters, both text and ASCII art

Structs§

  • The AnimatedSprite struct contains a list of Strings into which it indexes based on its current_frame property. You can cycle through frames with the AnimatedSprite::next_frame() function
  • The Sprite takes a multi-line string as a parameter, and can be used to put ASCII art, text and other such things on the View
  • Displays text at the given position
  • Two-dimensional text align, used by Sprite and all variations

Enums§

  • An enum to set the alignment of a Text element’s content

Functions§