pub struct Circle<Unit: Copy = (), Space: Copy = ()> {
pub center: Vec2<Unit, Space>,
pub radius: f32,
}Expand description
A 2D circle.
Fields§
§center: Vec2<Unit, Space>§radius: f32Implementations§
Source§impl<Unit: Copy, Space: Copy> Circle<Unit, Space>
impl<Unit: Copy, Space: Copy> Circle<Unit, Space>
pub const fn new(center: Vec2<Unit, Space>, radius: f32) -> Self
pub fn contains_point(self, p: Vec2<Unit, Space>) -> bool
pub fn area(self) -> f32
pub fn closest_point(self, p: Vec2<Unit, Space>) -> Vec2<Unit, Space>
pub fn distance_to_point(self, p: Vec2<Unit, Space>) -> f32
Trait Implementations§
Source§impl<'de, Unit, Space> Deserialize<'de> for Circle<Unit, Space>
impl<'de, Unit, Space> Deserialize<'de> for Circle<Unit, Space>
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl<Unit: Copy + Copy, Space: Copy + Copy> Copy for Circle<Unit, Space>
impl<Unit: Copy, Space: Copy> StructuralPartialEq for Circle<Unit, Space>
Auto Trait Implementations§
impl<Unit, Space> Freeze for Circle<Unit, Space>
impl<Unit, Space> RefUnwindSafe for Circle<Unit, Space>where
Unit: RefUnwindSafe,
Space: RefUnwindSafe,
impl<Unit, Space> Send for Circle<Unit, Space>
impl<Unit, Space> Sync for Circle<Unit, Space>
impl<Unit, Space> Unpin for Circle<Unit, Space>
impl<Unit, Space> UnwindSafe for Circle<Unit, Space>where
Unit: UnwindSafe,
Space: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more