pub struct DescriptorContext<'a> { /* private fields */ }Implementations§
Source§impl DescriptorContext<'_>
impl DescriptorContext<'_>
pub fn get(&self, type_pos: TypePos) -> Result<&Descriptor, Error>
pub fn build_codec(&self) -> Result<Arc<dyn Codec>, Error>
pub fn wrong_type(&self, descriptor: &Descriptor, expected: &str) -> Error
pub fn field_number(&self, expected: usize, unexpected: usize) -> Error
Auto Trait Implementations§
impl<'a> Freeze for DescriptorContext<'a>
impl<'a> RefUnwindSafe for DescriptorContext<'a>
impl<'a> Send for DescriptorContext<'a>
impl<'a> Sync for DescriptorContext<'a>
impl<'a> Unpin for DescriptorContext<'a>
impl<'a> UnwindSafe for DescriptorContext<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> EncoderForExt for Twhere
T: ?Sized,
impl<T> EncoderForExt for Twhere
T: ?Sized,
Source§fn to_vec<F>(&self) -> Vec<u8> ⓘwhere
F: 'static,
Self: EncoderFor<F>,
fn to_vec<F>(&self) -> Vec<u8> ⓘwhere
F: 'static,
Self: EncoderFor<F>,
Convert this builder into a vector of bytes. This is generally
not the most efficient way to perform serialization.
Source§fn encode_buffer<F>(&self, buf: &mut [u8]) -> Result<usize, usize>where
F: 'static,
Self: EncoderFor<F>,
fn encode_buffer<F>(&self, buf: &mut [u8]) -> Result<usize, usize>where
F: 'static,
Self: EncoderFor<F>,
Encode this builder into a given buffer. If the buffer is
too small, the function will return the number of bytes
required to encode the builder.
Source§fn encode_buffer_uninit<'a, F>(
&self,
buf: &'a mut [MaybeUninit<u8>],
) -> Result<&'a mut [u8], usize>where
F: 'static,
Self: EncoderFor<F>,
fn encode_buffer_uninit<'a, F>(
&self,
buf: &'a mut [MaybeUninit<u8>],
) -> Result<&'a mut [u8], usize>where
F: 'static,
Self: EncoderFor<F>,
Encode this builder into a given buffer. If the buffer is
too small, the function will return the number of bytes
required to encode the builder.