pub struct StateDataDescriptionBuilder<TYPEDESC_ID = Uuid, TYPEDESC = Array<'static, u32, u8>>{
pub typedesc_id: TYPEDESC_ID,
pub typedesc: TYPEDESC,
}
Fields§
§typedesc_id: TYPEDESC_ID
Updated state data descriptor ID.
typedesc: TYPEDESC
State data descriptor.
Trait Implementations§
Source§impl<TYPEDESC_ID, TYPEDESC> BuilderFor for StateDataDescriptionBuilder<TYPEDESC_ID, TYPEDESC>
impl<TYPEDESC_ID, TYPEDESC> BuilderFor for StateDataDescriptionBuilder<TYPEDESC_ID, TYPEDESC>
type Message = StateDataDescription<'static>
Source§impl<TYPEDESC_ID, TYPEDESC> Debug for StateDataDescriptionBuilder<TYPEDESC_ID, TYPEDESC>
impl<TYPEDESC_ID, TYPEDESC> Debug for StateDataDescriptionBuilder<TYPEDESC_ID, TYPEDESC>
Source§impl<TYPEDESC_ID, TYPEDESC> Default for StateDataDescriptionBuilder<TYPEDESC_ID, TYPEDESC>where
TYPEDESC_ID: EncoderFor<Uuid> + Default,
TYPEDESC: EncoderFor<Array<'static, u32, u8>> + Default,
impl<TYPEDESC_ID, TYPEDESC> Default for StateDataDescriptionBuilder<TYPEDESC_ID, TYPEDESC>where
TYPEDESC_ID: EncoderFor<Uuid> + Default,
TYPEDESC: EncoderFor<Array<'static, u32, u8>> + Default,
Source§fn default() -> StateDataDescriptionBuilder<TYPEDESC_ID, TYPEDESC>
fn default() -> StateDataDescriptionBuilder<TYPEDESC_ID, TYPEDESC>
Returns the “default value” for a type. Read more
Source§impl<TYPEDESC_ID, TYPEDESC> EncoderFor<StateDataDescription<'static>> for &StateDataDescriptionBuilder<TYPEDESC_ID, TYPEDESC>
impl<TYPEDESC_ID, TYPEDESC> EncoderFor<StateDataDescription<'static>> for &StateDataDescriptionBuilder<TYPEDESC_ID, TYPEDESC>
fn encode_for(&self, buf: &mut BufWriter<'_>)
Source§impl<TYPEDESC_ID, TYPEDESC> EncoderFor<StateDataDescription<'static>> for StateDataDescriptionBuilder<TYPEDESC_ID, TYPEDESC>
impl<TYPEDESC_ID, TYPEDESC> EncoderFor<StateDataDescription<'static>> for StateDataDescriptionBuilder<TYPEDESC_ID, TYPEDESC>
fn encode_for(&self, buf: &mut BufWriter<'_>)
Auto Trait Implementations§
impl<TYPEDESC_ID, TYPEDESC> Freeze for StateDataDescriptionBuilder<TYPEDESC_ID, TYPEDESC>
impl<TYPEDESC_ID, TYPEDESC> RefUnwindSafe for StateDataDescriptionBuilder<TYPEDESC_ID, TYPEDESC>where
TYPEDESC_ID: RefUnwindSafe,
TYPEDESC: RefUnwindSafe,
impl<TYPEDESC_ID, TYPEDESC> Send for StateDataDescriptionBuilder<TYPEDESC_ID, TYPEDESC>
impl<TYPEDESC_ID, TYPEDESC> Sync for StateDataDescriptionBuilder<TYPEDESC_ID, TYPEDESC>
impl<TYPEDESC_ID, TYPEDESC> Unpin for StateDataDescriptionBuilder<TYPEDESC_ID, TYPEDESC>
impl<TYPEDESC_ID, TYPEDESC> UnwindSafe for StateDataDescriptionBuilder<TYPEDESC_ID, TYPEDESC>where
TYPEDESC_ID: UnwindSafe,
TYPEDESC: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> EncoderForExt for Twhere
T: ?Sized,
impl<T> EncoderForExt for Twhere
T: ?Sized,
Source§fn to_vec<F>(&self) -> Vec<u8> ⓘwhere
F: 'static,
Self: EncoderFor<F>,
fn to_vec<F>(&self) -> Vec<u8> ⓘwhere
F: 'static,
Self: EncoderFor<F>,
Convert this builder into a vector of bytes. This is generally
not the most efficient way to perform serialization.
Source§fn encode_buffer<F>(&self, buf: &mut [u8]) -> Result<usize, usize>where
F: 'static,
Self: EncoderFor<F>,
fn encode_buffer<F>(&self, buf: &mut [u8]) -> Result<usize, usize>where
F: 'static,
Self: EncoderFor<F>,
Encode this builder into a given buffer. If the buffer is
too small, the function will return the number of bytes
required to encode the builder.
Source§fn encode_buffer_uninit<'a, F>(
&self,
buf: &'a mut [MaybeUninit<u8>],
) -> Result<&'a mut [u8], usize>where
F: 'static,
Self: EncoderFor<F>,
fn encode_buffer_uninit<'a, F>(
&self,
buf: &'a mut [MaybeUninit<u8>],
) -> Result<&'a mut [u8], usize>where
F: 'static,
Self: EncoderFor<F>,
Encode this builder into a given buffer. If the buffer is
too small, the function will return the number of bytes
required to encode the builder.