pub struct CommandCompleteBuilder<ANNOTATIONS = Array<'static, i16, Annotation<'static>>, CAPABILITIES = u64, STATUS = LString<'static>, STATE_TYPEDESC_ID = Uuid, STATE_DATA = Array<'static, u32, u8>>where
ANNOTATIONS: EncoderFor<Array<'static, i16, Annotation<'static>>>,
CAPABILITIES: EncoderFor<u64>,
STATUS: EncoderFor<LString<'static>>,
STATE_TYPEDESC_ID: EncoderFor<Uuid>,
STATE_DATA: EncoderFor<Array<'static, u32, u8>>,{
pub annotations: ANNOTATIONS,
pub capabilities: CAPABILITIES,
pub status: STATUS,
pub state_typedesc_id: STATE_TYPEDESC_ID,
pub state_data: STATE_DATA,
}
Fields§
§annotations: ANNOTATIONS
Message annotations.
capabilities: CAPABILITIES
A bit mask of allowed capabilities.
status: STATUS
Command status.
state_typedesc_id: STATE_TYPEDESC_ID
State data descriptor ID.
state_data: STATE_DATA
Encoded state data.
Trait Implementations§
Source§impl<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA> BuilderFor for CommandCompleteBuilder<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA>where
ANNOTATIONS: EncoderFor<Array<'static, i16, Annotation<'static>>>,
CAPABILITIES: EncoderFor<u64>,
STATUS: EncoderFor<LString<'static>>,
STATE_TYPEDESC_ID: EncoderFor<Uuid>,
STATE_DATA: EncoderFor<Array<'static, u32, u8>>,
impl<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA> BuilderFor for CommandCompleteBuilder<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA>where
ANNOTATIONS: EncoderFor<Array<'static, i16, Annotation<'static>>>,
CAPABILITIES: EncoderFor<u64>,
STATUS: EncoderFor<LString<'static>>,
STATE_TYPEDESC_ID: EncoderFor<Uuid>,
STATE_DATA: EncoderFor<Array<'static, u32, u8>>,
type Message = CommandComplete<'static>
Source§impl<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA> Debug for CommandCompleteBuilder<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA>where
ANNOTATIONS: EncoderFor<Array<'static, i16, Annotation<'static>>> + Debug,
CAPABILITIES: EncoderFor<u64> + Debug,
STATUS: EncoderFor<LString<'static>> + Debug,
STATE_TYPEDESC_ID: EncoderFor<Uuid> + Debug,
STATE_DATA: EncoderFor<Array<'static, u32, u8>> + Debug,
impl<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA> Debug for CommandCompleteBuilder<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA>where
ANNOTATIONS: EncoderFor<Array<'static, i16, Annotation<'static>>> + Debug,
CAPABILITIES: EncoderFor<u64> + Debug,
STATUS: EncoderFor<LString<'static>> + Debug,
STATE_TYPEDESC_ID: EncoderFor<Uuid> + Debug,
STATE_DATA: EncoderFor<Array<'static, u32, u8>> + Debug,
Source§impl<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA> Default for CommandCompleteBuilder<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA>where
ANNOTATIONS: EncoderFor<Array<'static, i16, Annotation<'static>>> + Default,
CAPABILITIES: EncoderFor<u64> + Default,
STATUS: EncoderFor<LString<'static>> + Default,
STATE_TYPEDESC_ID: EncoderFor<Uuid> + Default,
STATE_DATA: EncoderFor<Array<'static, u32, u8>> + Default,
impl<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA> Default for CommandCompleteBuilder<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA>where
ANNOTATIONS: EncoderFor<Array<'static, i16, Annotation<'static>>> + Default,
CAPABILITIES: EncoderFor<u64> + Default,
STATUS: EncoderFor<LString<'static>> + Default,
STATE_TYPEDESC_ID: EncoderFor<Uuid> + Default,
STATE_DATA: EncoderFor<Array<'static, u32, u8>> + Default,
Source§fn default() -> CommandCompleteBuilder<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA>
fn default() -> CommandCompleteBuilder<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA>
Returns the “default value” for a type. Read more
Source§impl<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA> EncoderFor<CommandComplete<'static>> for &CommandCompleteBuilder<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA>where
ANNOTATIONS: EncoderFor<Array<'static, i16, Annotation<'static>>>,
CAPABILITIES: EncoderFor<u64>,
STATUS: EncoderFor<LString<'static>>,
STATE_TYPEDESC_ID: EncoderFor<Uuid>,
STATE_DATA: EncoderFor<Array<'static, u32, u8>>,
impl<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA> EncoderFor<CommandComplete<'static>> for &CommandCompleteBuilder<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA>where
ANNOTATIONS: EncoderFor<Array<'static, i16, Annotation<'static>>>,
CAPABILITIES: EncoderFor<u64>,
STATUS: EncoderFor<LString<'static>>,
STATE_TYPEDESC_ID: EncoderFor<Uuid>,
STATE_DATA: EncoderFor<Array<'static, u32, u8>>,
fn encode_for(&self, buf: &mut BufWriter<'_>)
Source§impl<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA> EncoderFor<CommandComplete<'static>> for CommandCompleteBuilder<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA>where
ANNOTATIONS: EncoderFor<Array<'static, i16, Annotation<'static>>>,
CAPABILITIES: EncoderFor<u64>,
STATUS: EncoderFor<LString<'static>>,
STATE_TYPEDESC_ID: EncoderFor<Uuid>,
STATE_DATA: EncoderFor<Array<'static, u32, u8>>,
impl<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA> EncoderFor<CommandComplete<'static>> for CommandCompleteBuilder<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA>where
ANNOTATIONS: EncoderFor<Array<'static, i16, Annotation<'static>>>,
CAPABILITIES: EncoderFor<u64>,
STATUS: EncoderFor<LString<'static>>,
STATE_TYPEDESC_ID: EncoderFor<Uuid>,
STATE_DATA: EncoderFor<Array<'static, u32, u8>>,
fn encode_for(&self, buf: &mut BufWriter<'_>)
Auto Trait Implementations§
impl<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA> Freeze for CommandCompleteBuilder<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA>
impl<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA> RefUnwindSafe for CommandCompleteBuilder<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA>where
ANNOTATIONS: RefUnwindSafe,
CAPABILITIES: RefUnwindSafe,
STATUS: RefUnwindSafe,
STATE_TYPEDESC_ID: RefUnwindSafe,
STATE_DATA: RefUnwindSafe,
impl<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA> Send for CommandCompleteBuilder<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA>
impl<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA> Sync for CommandCompleteBuilder<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA>
impl<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA> Unpin for CommandCompleteBuilder<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA>
impl<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA> UnwindSafe for CommandCompleteBuilder<ANNOTATIONS, CAPABILITIES, STATUS, STATE_TYPEDESC_ID, STATE_DATA>where
ANNOTATIONS: UnwindSafe,
CAPABILITIES: UnwindSafe,
STATUS: UnwindSafe,
STATE_TYPEDESC_ID: UnwindSafe,
STATE_DATA: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> EncoderForExt for Twhere
T: ?Sized,
impl<T> EncoderForExt for Twhere
T: ?Sized,
Source§fn to_vec<F>(&self) -> Vec<u8> ⓘwhere
F: 'static,
Self: EncoderFor<F>,
fn to_vec<F>(&self) -> Vec<u8> ⓘwhere
F: 'static,
Self: EncoderFor<F>,
Convert this builder into a vector of bytes. This is generally
not the most efficient way to perform serialization.
Source§fn encode_buffer<F>(&self, buf: &mut [u8]) -> Result<usize, usize>where
F: 'static,
Self: EncoderFor<F>,
fn encode_buffer<F>(&self, buf: &mut [u8]) -> Result<usize, usize>where
F: 'static,
Self: EncoderFor<F>,
Encode this builder into a given buffer. If the buffer is
too small, the function will return the number of bytes
required to encode the builder.
Source§fn encode_buffer_uninit<'a, F>(
&self,
buf: &'a mut [MaybeUninit<u8>],
) -> Result<&'a mut [u8], usize>where
F: 'static,
Self: EncoderFor<F>,
fn encode_buffer_uninit<'a, F>(
&self,
buf: &'a mut [MaybeUninit<u8>],
) -> Result<&'a mut [u8], usize>where
F: 'static,
Self: EncoderFor<F>,
Encode this builder into a given buffer. If the buffer is
too small, the function will return the number of bytes
required to encode the builder.