pub struct ServerTransaction { /* private fields */ }Implementations§
Source§impl ServerTransaction
impl ServerTransaction
pub fn success(&self) -> bool
pub fn initial(&self) -> bool
pub fn process_message( &mut self, message: &[u8], env: &impl ServerEnvironment, ) -> Result<Vec<u8>, SCRAMError>
Trait Implementations§
Source§impl Debug for ServerTransaction
impl Debug for ServerTransaction
Source§impl Default for ServerTransaction
impl Default for ServerTransaction
Source§fn default() -> ServerTransaction
fn default() -> ServerTransaction
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ServerTransaction
impl RefUnwindSafe for ServerTransaction
impl Send for ServerTransaction
impl Sync for ServerTransaction
impl Unpin for ServerTransaction
impl UnwindSafe for ServerTransaction
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> EncoderForExt for Twhere
T: ?Sized,
impl<T> EncoderForExt for Twhere
T: ?Sized,
Source§fn to_vec<F>(&self) -> Vec<u8> ⓘwhere
F: 'static,
Self: EncoderFor<F>,
fn to_vec<F>(&self) -> Vec<u8> ⓘwhere
F: 'static,
Self: EncoderFor<F>,
Convert this builder into a vector of bytes. This is generally
not the most efficient way to perform serialization.
Source§fn encode_buffer<F>(&self, buf: &mut [u8]) -> Result<usize, usize>where
F: 'static,
Self: EncoderFor<F>,
fn encode_buffer<F>(&self, buf: &mut [u8]) -> Result<usize, usize>where
F: 'static,
Self: EncoderFor<F>,
Encode this builder into a given buffer. If the buffer is
too small, the function will return the number of bytes
required to encode the builder.
Source§fn encode_buffer_uninit<'a, F>(
&self,
buf: &'a mut [MaybeUninit<u8>],
) -> Result<&'a mut [u8], usize>where
F: 'static,
Self: EncoderFor<F>,
fn encode_buffer_uninit<'a, F>(
&self,
buf: &'a mut [MaybeUninit<u8>],
) -> Result<&'a mut [u8], usize>where
F: 'static,
Self: EncoderFor<F>,
Encode this builder into a given buffer. If the buffer is
too small, the function will return the number of bytes
required to encode the builder.