InteractiveMarkerFeedback

Struct InteractiveMarkerFeedback 

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pub struct InteractiveMarkerFeedback {
    pub header: Header,
    pub client_id: String,
    pub marker_name: String,
    pub control_name: String,
    pub event_type: u8,
    pub pose: Pose,
    pub menu_entry_id: u32,
    pub mouse_point: Point,
    pub mouse_point_valid: bool,
}

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§header: Header§client_id: String§marker_name: String§control_name: String§event_type: u8§pose: Pose§menu_entry_id: u32§mouse_point: Point§mouse_point_valid: bool

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impl InteractiveMarkerFeedback

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pub const KEEP_ALIVE: u8 = 0u8

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pub const POSE_UPDATE: u8 = 1u8

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pub const MENU_SELECT: u8 = 2u8

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pub const BUTTON_CLICK: u8 = 3u8

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pub const MOUSE_DOWN: u8 = 4u8

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pub const MOUSE_UP: u8 = 5u8

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impl Clone for InteractiveMarkerFeedback

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fn clone(&self) -> InteractiveMarkerFeedback

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for InteractiveMarkerFeedback

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for InteractiveMarkerFeedback

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fn default() -> Self

Return InteractiveMarkerFeedback { r#header: Default::default(), r#client_id: Default::default(), r#marker_name: Default::default(), r#control_name: Default::default(), r#event_type: Default::default(), r#pose: Default::default(), r#menu_entry_id: Default::default(), r#mouse_point: Default::default(), r#mouse_point_valid: Default::default() }

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impl<'de> Deserialize<'de> for InteractiveMarkerFeedback

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for InteractiveMarkerFeedback

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fn eq(&self, other: &InteractiveMarkerFeedback) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl RosMessageType for InteractiveMarkerFeedback

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const ROS_TYPE_NAME: &'static str = "visualization_msgs/InteractiveMarkerFeedback"

Expected to be the combination pkg_name/type_name string describing the type to ros Example: std_msgs/Header
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const MD5SUM: &'static str = "880e5141421ed8d30906fad686bc17bd"

The computed md5sum of the message file and its dependencies This field is optional, and only needed when using ros1 native communication
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const DEFINITION: &'static str = "# Time/frame info.\nstd_msgs/Header header\n\n# Identifying string. Must be unique in the topic namespace.\nstring client_id\n\n# Feedback message sent back from the GUI, e.g.\n# when the status of an interactive marker was modified by the user.\n\n# Specifies which interactive marker and control this message refers to\nstring marker_name\nstring control_name\n\n# Type of the event\n# KEEP_ALIVE: sent while dragging to keep up control of the marker\n# MENU_SELECT: a menu entry has been selected\n# BUTTON_CLICK: a button control has been clicked\n# POSE_UPDATE: the pose has been changed using one of the controls\nuint8 KEEP_ALIVE = 0\nuint8 POSE_UPDATE = 1\nuint8 MENU_SELECT = 2\nuint8 BUTTON_CLICK = 3\n\nuint8 MOUSE_DOWN = 4\nuint8 MOUSE_UP = 5\n\nuint8 event_type\n\n# Current pose of the marker\n# Note: Has to be valid for all feedback types.\ngeometry_msgs/Pose pose\n\n# Contains the ID of the selected menu entry\n# Only valid for MENU_SELECT events.\nuint32 menu_entry_id\n\n# If event_type is BUTTON_CLICK, MOUSE_DOWN, or MOUSE_UP, mouse_point\n# may contain the 3 dimensional position of the event on the\n# control. If it does, mouse_point_valid will be true. mouse_point\n# will be relative to the frame listed in the header.\ngeometry_msgs/Point mouse_point\nbool mouse_point_valid"

The definition from the msg, srv, or action file This field is optional, and only needed when using ros1 native communication
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impl Serialize for InteractiveMarkerFeedback

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for InteractiveMarkerFeedback

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,