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WheelSlot

Struct WheelSlot 

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pub struct WheelSlot {
    pub name: Option<Name>,
    pub optic: WheelSlotOptic,
    pub media_name: Option<String>,
    pub facets: Vec<PrismFacet>,
    pub animation_system: Option<AnimationSystem>,
}
Expand description

Represents a slot on a Wheel.

The link between a lot and a ChannelSet is done via the wheel slot index. The wheel slot index of a slot is derived from the order of a wheel’s slots. The wheel slot index is normalized to 1.

Corresponds to a <Slot> XML node.

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§name: Option<Name>

The unique name of the wheel slot.

Corresponds to the Name XML attribute.

§optic: WheelSlotOptic

Optics of the slot, either a color or a filter.

Corresponds to the Color or Filter XML attribute.

§media_name: Option<String>

An optional PNG file name without extension containing an image for specific gobos etc.

  • Maximum resolution of picture: 1024x1024
  • Recommended resolution of gobo: 256x256
  • Recommended resolution of animation wheel: 256x256

These resource files are located in a folder called ./wheels in the GDTF archive.

Read wheel slot media resources with ResourceMap::read_wheel_media.

Note 1: More information on the definitions of images used in wheel slots to visualize gobos, animation wheels or color wheels can be found in Annex E of the GDTF specification.

Corresponds to the MediaFileName XML attribute.

§facets: Vec<PrismFacet>

If the wheel slot has a prism, a list of prism facets. Otherwise empty.

Corresponds to all <Facet> XML child nodes.

§animation_system: Option<AnimationSystem>

If the wheel slot has an animation wheel, defines the optics of the animation.

Corresponds to the <AnimationSystem> XML child node.

Implementations§

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impl WheelSlot

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pub fn filter<'s>( &self, parent_fixture_type: &'s FixtureType, ) -> Option<&'s Filter>

Looks up the optional Filter linked by this wheel slot.

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pub fn validate( &self, parent_fixture_type: &FixtureType, resource_map: &mut ResourceMap, result: &mut ValidationResult, )

Performs validation checks on the object.

Trait Implementations§

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impl Clone for WheelSlot

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fn clone(&self) -> WheelSlot

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for WheelSlot

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for WheelSlot

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for WheelSlot

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fn eq(&self, other: &WheelSlot) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl Serialize for WheelSlot

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for WheelSlot

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.