[−][src]Struct gdnative::api::VideoStreamWebm
core class VideoStreamWebm inherits VideoStream (reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
VideoStreamWebm inherits methods from:
Safety
All types in the Godot API have "interior mutability" in Rust parlance.
To enforce that the official thread-safety guidelines are
followed, the typestate pattern is used in the Ref and TRef smart pointers,
and the Instance API. The typestate Access in these types tracks whether the
access is unique, shared, or exclusive to the current thread. For more information,
see the type-level documentation on Ref.
Implementations
impl VideoStreamWebm[src]
pub fn new() -> Ref<VideoStreamWebm, Unique>[src]
Creates a new instance of this object.
This is a reference-counted type. The returned object is automatically managed
by Ref.
pub fn file(&self) -> GodotString[src]
pub fn set_file(&self, file: impl Into<GodotString>)[src]
Trait Implementations
impl Debug for VideoStreamWebm[src]
impl Deref for VideoStreamWebm[src]
type Target = VideoStream
The resulting type after dereferencing.
fn deref(&self) -> &VideoStream[src]
impl DerefMut for VideoStreamWebm[src]
fn deref_mut(&mut self) -> &mut VideoStream[src]
impl GodotObject for VideoStreamWebm[src]
type RefKind = RefCounted
The memory management kind of this type. This modifies the behavior of the
Ref smart pointer. See its type-level documentation for more
information. Read more
fn class_name() -> &'static str[src]
fn null() -> Null<Self>[src]
fn new() -> Ref<Self, Unique> where
Self: Instanciable, [src]
Self: Instanciable,
fn cast<T>(&self) -> Option<&T> where
T: GodotObject + SubClass<Self>, [src]
T: GodotObject + SubClass<Self>,
fn upcast<T>(&self) -> &T where
Self: SubClass<T>,
T: GodotObject, [src]
Self: SubClass<T>,
T: GodotObject,
unsafe fn assume_shared(&self) -> Ref<Self, Shared>[src]
unsafe fn assume_thread_local(&self) -> Ref<Self, ThreadLocal> where
Self: GodotObject<RefKind = RefCounted>, [src]
Self: GodotObject<RefKind = RefCounted>,
unsafe fn assume_unique(&self) -> Ref<Self, Unique>[src]
impl Instanciable for VideoStreamWebm[src]
fn construct() -> Ref<VideoStreamWebm, Unique>[src]
impl SubClass<Object> for VideoStreamWebm[src]
impl SubClass<Reference> for VideoStreamWebm[src]
impl SubClass<Resource> for VideoStreamWebm[src]
impl SubClass<VideoStream> for VideoStreamWebm[src]
Auto Trait Implementations
impl RefUnwindSafe for VideoStreamWebm
impl !Send for VideoStreamWebm
impl !Sync for VideoStreamWebm
impl Unpin for VideoStreamWebm
impl UnwindSafe for VideoStreamWebm
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> SubClass<T> for T where
T: GodotObject, [src]
T: GodotObject,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,