[−][src]Struct gdnative::api::WebSocketClient
core class WebSocketClient
inherits WebSocketMultiplayerPeer
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
WebSocketClient inherits methods from:
Safety
All types in the Godot API have "interior mutability" in Rust parlance.
To enforce that the official thread-safety guidelines are
followed, the typestate pattern is used in the Ref
and TRef
smart pointers,
and the Instance
API. The typestate Access
in these types tracks whether the
access is unique, shared, or exclusive to the current thread. For more information,
see the type-level documentation on Ref
.
Implementations
impl WebSocketClient
[src]
pub fn new() -> Ref<WebSocketClient, Unique>
[src]
Creates a new instance of this object.
This is a reference-counted type. The returned object is automatically managed
by Ref
.
pub fn connect_to_url(
&self,
url: impl Into<GodotString>,
protocols: TypedArray<GodotString>,
gd_mp_api: bool,
custom_headers: TypedArray<GodotString>
) -> Result<(), GodotError>
[src]
&self,
url: impl Into<GodotString>,
protocols: TypedArray<GodotString>,
gd_mp_api: bool,
custom_headers: TypedArray<GodotString>
) -> Result<(), GodotError>
pub fn disconnect_from_host(&self, code: i64, reason: impl Into<GodotString>)
[src]
pub fn get_connected_host(&self) -> GodotString
[src]
pub fn get_connected_port(&self) -> i64
[src]
pub fn trusted_ssl_certificate(&self) -> Option<Ref<X509Certificate, Shared>>
[src]
pub fn is_verify_ssl_enabled(&self) -> bool
[src]
pub fn set_trusted_ssl_certificate(&self, arg0: impl AsArg<X509Certificate>)
[src]
pub fn set_verify_ssl_enabled(&self, enabled: bool)
[src]
Methods from Deref<Target = WebSocketMultiplayerPeer>
pub fn get_peer(&self, peer_id: i64) -> Option<Ref<WebSocketPeer, Shared>>
[src]
pub fn set_buffers(
&self,
input_buffer_size_kb: i64,
input_max_packets: i64,
output_buffer_size_kb: i64,
output_max_packets: i64
) -> Result<(), GodotError>
[src]
&self,
input_buffer_size_kb: i64,
input_max_packets: i64,
output_buffer_size_kb: i64,
output_max_packets: i64
) -> Result<(), GodotError>
Trait Implementations
impl Debug for WebSocketClient
[src]
impl Deref for WebSocketClient
[src]
type Target = WebSocketMultiplayerPeer
The resulting type after dereferencing.
fn deref(&self) -> &WebSocketMultiplayerPeer
[src]
impl DerefMut for WebSocketClient
[src]
fn deref_mut(&mut self) -> &mut WebSocketMultiplayerPeer
[src]
impl GodotObject for WebSocketClient
[src]
type RefKind = RefCounted
The memory management kind of this type. This modifies the behavior of the
Ref
smart pointer. See its type-level documentation for more
information. Read more
fn class_name() -> &'static str
[src]
fn null() -> Null<Self>
[src]
fn new() -> Ref<Self, Unique> where
Self: Instanciable,
[src]
Self: Instanciable,
fn cast<T>(&self) -> Option<&T> where
T: GodotObject + SubClass<Self>,
[src]
T: GodotObject + SubClass<Self>,
fn upcast<T>(&self) -> &T where
Self: SubClass<T>,
T: GodotObject,
[src]
Self: SubClass<T>,
T: GodotObject,
unsafe fn assume_shared(&self) -> Ref<Self, Shared>
[src]
unsafe fn assume_thread_local(&self) -> Ref<Self, ThreadLocal> where
Self: GodotObject<RefKind = RefCounted>,
[src]
Self: GodotObject<RefKind = RefCounted>,
unsafe fn assume_unique(&self) -> Ref<Self, Unique>
[src]
impl Instanciable for WebSocketClient
[src]
fn construct() -> Ref<WebSocketClient, Unique>
[src]
impl SubClass<NetworkedMultiplayerPeer> for WebSocketClient
[src]
impl SubClass<Object> for WebSocketClient
[src]
impl SubClass<PacketPeer> for WebSocketClient
[src]
impl SubClass<Reference> for WebSocketClient
[src]
impl SubClass<WebSocketMultiplayerPeer> for WebSocketClient
[src]
Auto Trait Implementations
impl RefUnwindSafe for WebSocketClient
impl !Send for WebSocketClient
impl !Sync for WebSocketClient
impl Unpin for WebSocketClient
impl UnwindSafe for WebSocketClient
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> SubClass<T> for T where
T: GodotObject,
[src]
T: GodotObject,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,