[−][src]Struct gdnative::api::AudioStreamPlaybackResampled
core class AudioStreamPlaybackResampled
inherits AudioStreamPlayback
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
AudioStreamPlaybackResampled inherits methods from:
Safety
All types in the Godot API have "interior mutability" in Rust parlance.
To enforce that the official thread-safety guidelines are
followed, the typestate pattern is used in the Ref
and TRef
smart pointers,
and the Instance
API. The typestate Access
in these types tracks whether the
access is unique, shared, or exclusive to the current thread. For more information,
see the type-level documentation on Ref
.
Trait Implementations
impl Debug for AudioStreamPlaybackResampled
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impl Deref for AudioStreamPlaybackResampled
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type Target = AudioStreamPlayback
The resulting type after dereferencing.
fn deref(&self) -> &AudioStreamPlayback
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impl DerefMut for AudioStreamPlaybackResampled
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fn deref_mut(&mut self) -> &mut AudioStreamPlayback
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impl GodotObject for AudioStreamPlaybackResampled
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type RefKind = RefCounted
The memory management kind of this type. This modifies the behavior of the
Ref
smart pointer. See its type-level documentation for more
information. Read more
fn class_name() -> &'static str
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fn null() -> Null<Self>
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fn new() -> Ref<Self, Unique> where
Self: Instanciable,
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Self: Instanciable,
fn cast<T>(&self) -> Option<&T> where
T: GodotObject + SubClass<Self>,
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T: GodotObject + SubClass<Self>,
fn upcast<T>(&self) -> &T where
Self: SubClass<T>,
T: GodotObject,
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Self: SubClass<T>,
T: GodotObject,
unsafe fn assume_shared(&self) -> Ref<Self, Shared>
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unsafe fn assume_thread_local(&self) -> Ref<Self, ThreadLocal> where
Self: GodotObject<RefKind = RefCounted>,
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Self: GodotObject<RefKind = RefCounted>,
unsafe fn assume_unique(&self) -> Ref<Self, Unique>
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impl SubClass<AudioStreamPlayback> for AudioStreamPlaybackResampled
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impl SubClass<AudioStreamPlaybackResampled> for AudioStreamGeneratorPlayback
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impl SubClass<Object> for AudioStreamPlaybackResampled
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impl SubClass<Reference> for AudioStreamPlaybackResampled
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Auto Trait Implementations
impl RefUnwindSafe for AudioStreamPlaybackResampled
impl !Send for AudioStreamPlaybackResampled
impl !Sync for AudioStreamPlaybackResampled
impl Unpin for AudioStreamPlaybackResampled
impl UnwindSafe for AudioStreamPlaybackResampled
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> SubClass<T> for T where
T: GodotObject,
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T: GodotObject,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,