[][src]Struct gdnative::api::AudioEffectAmplify

pub struct AudioEffectAmplify { /* fields omitted */ }

core class AudioEffectAmplify inherits AudioEffect (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

AudioEffectAmplify inherits methods from:

Safety

All types in the Godot API have "interior mutability" in Rust parlance. To enforce that the official thread-safety guidelines are followed, the typestate pattern is used in the Ref and TRef smart pointers, and the Instance API. The typestate Access in these types tracks whether the access is unique, shared, or exclusive to the current thread. For more information, see the type-level documentation on Ref.

Implementations

impl AudioEffectAmplify[src]

pub fn new() -> Ref<AudioEffectAmplify, Unique>[src]

Creates a new instance of this object.

This is a reference-counted type. The returned object is automatically managed by Ref.

pub fn volume_db(&self) -> f64[src]

Amount of amplification in decibels. Positive values make the sound louder, negative values make it quieter. Value can range from -80 to 24.

pub fn set_volume_db(&self, volume: f64)[src]

Amount of amplification in decibels. Positive values make the sound louder, negative values make it quieter. Value can range from -80 to 24.

Trait Implementations

impl Debug for AudioEffectAmplify[src]

impl Deref for AudioEffectAmplify[src]

type Target = AudioEffect

The resulting type after dereferencing.

impl DerefMut for AudioEffectAmplify[src]

impl GodotObject for AudioEffectAmplify[src]

type RefKind = RefCounted

The memory management kind of this type. This modifies the behavior of the Ref smart pointer. See its type-level documentation for more information. Read more

impl Instanciable for AudioEffectAmplify[src]

impl SubClass<AudioEffect> for AudioEffectAmplify[src]

impl SubClass<Object> for AudioEffectAmplify[src]

impl SubClass<Reference> for AudioEffectAmplify[src]

impl SubClass<Resource> for AudioEffectAmplify[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> SubClass<T> for T where
    T: GodotObject
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.