[−][src]Struct gdnative::api::PCKPacker
core class PCKPacker inherits Reference (reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
PCKPacker inherits methods from:
Safety
All types in the Godot API have "interior mutability" in Rust parlance.
To enforce that the official thread-safety guidelines are
followed, the typestate pattern is used in the Ref and TRef smart pointers,
and the Instance API. The typestate Access in these types tracks whether the
access is unique, shared, or exclusive to the current thread. For more information,
see the type-level documentation on Ref.
Implementations
impl PCKPacker[src]
pub fn new() -> Ref<PCKPacker, Unique>[src]
Creates a new instance of this object.
This is a reference-counted type. The returned object is automatically managed
by Ref.
pub fn add_file(
&self,
pck_path: impl Into<GodotString>,
source_path: impl Into<GodotString>
) -> Result<(), GodotError>[src]
&self,
pck_path: impl Into<GodotString>,
source_path: impl Into<GodotString>
) -> Result<(), GodotError>
pub fn flush(&self, verbose: bool) -> Result<(), GodotError>[src]
pub fn pck_start(
&self,
pck_name: impl Into<GodotString>,
alignment: i64
) -> Result<(), GodotError>[src]
&self,
pck_name: impl Into<GodotString>,
alignment: i64
) -> Result<(), GodotError>
Methods from Deref<Target = Reference>
Trait Implementations
impl Debug for PCKPacker[src]
impl Deref for PCKPacker[src]
impl DerefMut for PCKPacker[src]
impl GodotObject for PCKPacker[src]
type RefKind = RefCounted
The memory management kind of this type. This modifies the behavior of the Ref smart pointer. See its type-level documentation for more information. Read more
fn class_name() -> &'static str[src]
fn null() -> Null<Self>[src]
fn new() -> Ref<Self, Unique> where
Self: Instanciable, [src]
Self: Instanciable,
fn cast<T>(&self) -> Option<&T> where
T: GodotObject + SubClass<Self>, [src]
T: GodotObject + SubClass<Self>,
fn upcast<T>(&self) -> &T where
Self: SubClass<T>,
T: GodotObject, [src]
Self: SubClass<T>,
T: GodotObject,
unsafe fn assume_shared(&self) -> Ref<Self, Shared>[src]
unsafe fn assume_thread_local(&self) -> Ref<Self, ThreadLocal> where
Self: GodotObject<RefKind = RefCounted>, [src]
Self: GodotObject<RefKind = RefCounted>,
unsafe fn assume_unique(&self) -> Ref<Self, Unique>[src]
impl Instanciable for PCKPacker[src]
impl SubClass<Object> for PCKPacker[src]
impl SubClass<Reference> for PCKPacker[src]
Auto Trait Implementations
impl RefUnwindSafe for PCKPacker
impl !Send for PCKPacker
impl !Sync for PCKPacker
impl Unpin for PCKPacker
impl UnwindSafe for PCKPacker
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> SubClass<T> for T where
T: GodotObject, [src]
T: GodotObject,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,