[−][src]Struct gdnative::VisualScriptComposeArray
core class VisualScriptComposeArray
inherits VisualScriptLists
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
VisualScriptComposeArray inherits methods from:
Methods
impl VisualScriptComposeArray
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pub fn new() -> VisualScriptComposeArray
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pub fn new_ref(&self) -> VisualScriptComposeArray
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Creates a new reference to the same reference-counted object.
pub fn to_visual_script_lists(&self) -> VisualScriptLists
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Up-cast.
pub fn to_visual_script_node(&self) -> VisualScriptNode
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Up-cast.
pub fn to_resource(&self) -> Resource
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = VisualScriptLists>
pub fn new_ref(&self) -> VisualScriptLists
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Creates a new reference to the same reference-counted object.
pub fn add_input_data_port(&mut self, _type: i64, name: GodotString, index: i64)
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pub fn add_output_data_port(
&mut self,
_type: i64,
name: GodotString,
index: i64
)
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&mut self,
_type: i64,
name: GodotString,
index: i64
)
pub fn remove_input_data_port(&mut self, index: i64)
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pub fn remove_output_data_port(&mut self, index: i64)
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pub fn set_input_data_port_name(&mut self, index: i64, name: GodotString)
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pub fn set_input_data_port_type(&mut self, index: i64, _type: i64)
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pub fn set_output_data_port_name(&mut self, index: i64, name: GodotString)
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pub fn set_output_data_port_type(&mut self, index: i64, _type: i64)
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pub fn to_visual_script_node(&self) -> VisualScriptNode
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Up-cast.
pub fn to_resource(&self) -> Resource
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for VisualScriptComposeArray
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fn clone(&self) -> VisualScriptComposeArray
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fn clone_from(&mut self, source: &Self)
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impl Debug for VisualScriptComposeArray
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impl Deref for VisualScriptComposeArray
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type Target = VisualScriptLists
The resulting type after dereferencing.
fn deref(&self) -> &VisualScriptLists
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impl DerefMut for VisualScriptComposeArray
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fn deref_mut(&mut self) -> &mut VisualScriptLists
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impl Drop for VisualScriptComposeArray
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impl FromVariant for VisualScriptComposeArray
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fn from_variant(
variant: &Variant
) -> Result<VisualScriptComposeArray, FromVariantError>
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variant: &Variant
) -> Result<VisualScriptComposeArray, FromVariantError>
impl GodotObject for VisualScriptComposeArray
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> VisualScriptComposeArray
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unsafe fn from_return_position_sys(obj: *mut c_void) -> VisualScriptComposeArray
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unsafe fn to_sys(&self) -> *mut c_void
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impl Instanciable for VisualScriptComposeArray
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impl ToVariant for VisualScriptComposeArray
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for VisualScriptComposeArray
impl !Send for VisualScriptComposeArray
impl !Sync for VisualScriptComposeArray
impl Unpin for VisualScriptComposeArray
impl UnwindSafe for VisualScriptComposeArray
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,